Agni’s Philosophy: Final Fantasy Tech Demo Revealed

Tuesday, June 5th, 2012

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Today, Square Enix has pulled a fast one on us.  The company’s game lineup at E3 is full of expected games and iphone fodder, devoid of even the highly talked about Final Fantasy: Versus XIII.  In a bold move, though, Square Enix showcased a brand new trailer for what is called as a “Final Fantasy real-time tech demo.”  We all know how Square Enix’s profile has been as of late-  games stuck in development hell for years, accumulating hype like a snowball that couldn’t possibly be met.

However, even knowing this, the new trailer for Final Fantasy: Agni’s Philosophy  is very stunning, and takes the ‘Final Fantasy’ brand to new heights.  In the trailer, you may notice some very realistic aspects- the game looks to be set in a place that resembles a fantasy version of a middle-eastern country.  There are rebels with guns set in a very realistic city that is sprawled over hills, making the city architecture look very worldly.  Despite the realism, there is a very clear fantasy element:  cloaked characters that resemble mages summon lightning attacks that sparkle in the scene.  The music that fills the action sequence brings Nobuo Uematsu‘s melodies to mind, which is a very good thing.  At the end of the demo, Agni mounts a dragon and the scene pans out over some vast architecture that is reminiscent of a certain scene of Midgar from Final Fantasy VII.

Take some time to study the footage and understand the direction of Final Fantasy for the future.  Even if people disagree on the quality of Square Enix’s latest offerings, everyone can agree that the developers need to find a new direction that works.

Take a look for yourself:

 

The domain name has also been registered for Agni’s Philosophy and it directs you to the video.  While it is unclear whether this will turn into an actual game or if this is merely a test bed for the new engine, we do know that this project is aimed at ‘next generation systems.’  Is there hope for Final Fantasy on WiiU?  We’ll find out eventually.

Agni’s Philosophy website 

About Clinton Nix

Former Volunteer- Clinton started following the movement back when it was still being hosted on the IGN message boards and with the Amazon push of Monado. He’s also an audio engineer, studying in Seattle and waiting for his big break into the world of audio (but not to the detriment of video game writing, of course).




  • Daniel Gulyas

    There is no way that’s CGI…

    Man, I’m getting old…

    • Ninty

      hehe that one Final Fantasy movie, The Spirits Within, had pretty realistic CGI, but that was years back. I wouldn’t watch it if I were you though, it’s not like the games are at all in terms of story or fantasy.

    • Daniel Gulyas

      I’ve seen it.

      It’s pretty amazing how well it holds up visually, and the story isn’t nearly as bad as the “bomb” it’s made out to be. It just wasn’t what people wanted and was marketed incorrectly.

  • That’s more awesome than a valley of eternal rainbows of fire in an ocean in space past the light of the sun.

    If this was just a tech demo (and it being in real-time blows me away), imagine a good game made with it.  I almost hate to say it, but this demo impressed me more than the Unreal Engine 4 did.  This is way more impressive than the initial UE4 demo showed!
    …Well, I’d LOVE for this to see live on the Wii U, but I don’t know–given that quite lame second impression Nintendo made for the otherwise awesome Wii U, we might not even see Wii U get supported as it deserves, by fans or developers.

    The ball was clearly in Nintendo’s court for their main conference, but they dropped it.  I think Wii U still has a chance to make it, but Nintendo just needs to get their act together by taking advantage of their advantages.

    But yeah, I’d love to see this technology on Wii U–it’d revive both my faith in Nintendo and possibly in Final Fantasy at the same time (yet ANOTHER longtime company who just doesn’t know how to take advantage of their advantages).

    • Good points.  Some people that are stuck in the past will not like the realistic nature of this video, but I found it to be stunning.  I think it would make for a great game if done right.  I really like the part at the end, where the camera pans out and you see this massive city-scape.

  • That was actually way more interesting as a story concept than as a tech demo. Like, it’s Square Enix; OF COURSE it’s gonna LOOK fantastic. You don’t have to prove it to us. (Though some of those particle effects looked a little weird).

    What I thought was really cool was the little story that was being told. Like, who’s the bad guy here? Is this an FF6 thing, where our heroine starts out on the wrong side? Only this time she WANTS to be on that side?

    And the setting felt very unique – clearly a lot of history in this place. And the tone of it – the way magic is used, that a curing spell is less like a holy light and more like cauterizing a wound. This is one of the few Square products that makes war feel really intense and gruesome. Pretty cool.

  • This is the FIRST Final Fantasy looking thing I’ve EVER been interested in. If it was a game on the Wii U I’d get it.

  • This looks awesome. I really hope the Wii U is powerful enough to get next-gen multiplats. Final Fantasy XV on Wii U would be great.