Capcom has announced that Resident Evil 2 (2019) has shipped 3 million units worldwide in its first week of sales. The game initially released on January 25, 2019 for PlayStation 4, Xbox One and PC. Resident Evil 2 originally released in 1998 for PlayStation and has had numerous ports since then. The 2019 release remade the game from the ground up using the RE Engine, first used in Resident Evil 7. It uses an over-the-shoulder camera system, first used in Resident Evil 4, as opposed to the tank controls and fixed camera from the original.
Capcom describes Resident Evil 2 (2019) as follows:
Originally released in 1998, Resident Evil 2 went on to achieve cumulative sales of 4.96 million units, making it the fourth best-selling game in the Resident Evil franchise. In the 2019 release, Capcom used its cutting-edge R&D facilities to build the game completely from the ground up for current-generation game platforms. In addition to visual effects, including detailed, photo-realistic graphics made possible with RE ENGINE, Capcom’s proprietary development engine, the title provides players with a fresh horror experience via audio featuring Dolby Atmos 7.1.4 and real-time sound image rendering that utilizes binaural technology. Resident Evil 2 garnered mass attention prior to release, being honored with Best of Show in the Game Critics Awards: Best of E3 2018—as judged by major game media outlets from around the globe—as well as boasting over 4.7 million downloads for its “1-Shot Demo,” propelling sales to 3 million units worldwide in the title’s first week. Further, with Resident Evil 7 biohazard (released in January 2017) having now gone on to sell a cumulative 6 million units*, Capcom looks to achieve similar, long-term sales for Resident Evil 2 as well. *As of December 31, 2018
Resident Evil 2 (2019) is available now for PlayStation 4, Xbox One and PC. Are you ready to venture back into Raccoon City?