Daedalic Entertainment tried to sneakily get a press release by us, but our ninja detectors found the scroll that detailed Shadow Tactics: Blades of the Shogun. The game is a real-time strategy game set in 1500 Japan and the different job classes reflect this: geisha, samurai, trapper, sniper, and ninja. The game features 13 missions where your warriors must work as a team to kill and out-stealth your enemies. The isometric view will zoom in and out during these intense showdowns and create dynamic moments. The game will be available for PC, Mac, Linux, and PS4 and Xbox One in the last quarter of 2016. The full press release is outlined below:
Shadow Tactics | oprainfall

Shadow Tactics: Blades of the Shogun: First Gameplay-Material at E3

Creative Director Dominik Abé will digitally guide visitors through the game

Daedalic Entertainment and Mimimi Productions present first gameplay video-material of their challenging real-time tactics game Shadow Tactics: Blades of the Shogun at E3.  In the offical gameplay video, Creative Director Dominik Abé shows an early level of the game and presents basic gameplay mechanics as well as special abilities of two of the five protagonists.

Daedalic Entertainment and Mimimi Productions release Shadow Tactics: Blades of the Shogun in  Q4 2016 for PC, Mac, Linux as well as PlayStation®4 und Xbox One™.

The Developer Walkthrough showing the game in its beta-phase can be found here:

About Shadow Tactics – Blades of the Shogun

In the year 1615, a new Shogun rises to power in Japan and strives to bring peace to the realm. In his battle against rebellion he recruits five specialists with extraordinary skills for assassination, sabotage and espionage.

One part of this team is Hayato, an agile ninja, who clears the way through his enemies silently with a sword and shuriken. The Samurai Mugen is a bit more violent and can defeat more fiends at one time, but therefore, he’s forfeiting flexibility. Aiko is a master of camouflage when she distracts enemies as a Geisha, and the street child Yuki places traps and decoys the enemies towards their deadly fate. However, Takuma counts on his sniper rifle and takes care of the enemies from a distance.

The player has to carefully evaluate his options in order to master the challenging missions: how will the characters behave as a team? Which one is best equipped for each task? How can they best master the given environments? Come up with your own ingenious tactics to vanquish enemies and complete missions.

Features:

  • Comeback of a genre: Real-time tactics with stealth elements
  • Ninja, Samurai, Geisha, Trapper and Sniper – five simultaneously playable characters with unique and versatile skills
  • Challenging missions, worthy of a strategical mastermind
  • Thirteen missions with a free moving isometric camera perspective
  • Beautiful environments of the Edo period of Ancient Japan

Please find the official announcement teaser right here:

These are the official websites:

About Daedalic Entertainment

Daedalic Entertainment, based in Hamburg, publishes and develops computer and video games for all platforms. The studio focuses on interactive literature and character and narrative-driven games like adventures and RPGs. Daedalic Entertainment has a staff of more than 160 employees, including the Writer’s Room, a team of writers unique to the German media industry.

Since May 2014, Daedalic Entertainment is part of the Bastei Lübbe group of companies. In July 2014, the publisher opend a new studio, Daedalic Entertainment West, in Düsseldorf. The studio’s first project is the Space Exploration RPG The Long Journey Home.

Daedalic won the German Developer Award 21 times („Studio of the Year“ 2009 and 2013, among others). In 2013, the studio won the prestigious German Games Award for “Best German Game” with “Chaos on Deponia”. Daedalic Entertainment is also the six-time winner of the German Video Game Award and the European Games Award.

With titles like State of Mind, Silence, The Devil’s Men and Ken Follett’s The Pillars of the Earth, Daedalic will raise the bar for the whole adventure genre. With Blackguards they also gained a reputation for creation of high quality RPG games. As a publisher, the studio is also known for releasing unique and outstanding titles like Shadow Tactics, Crazy Machines 3, Valhalla Hills and Bounty Train.

www.daedalic.com

About Mimimi Productions

Mimimi Productions, an independent studio founded in 2011 based in Munich develops high quality games with a unique look, where a characteristic visual style meets innovation.

Mimimi Production gave their acclaimed debut with daWindci, a 2.5D puzzle game for iPhone and iPad, that won the Apple Design Award. The Last Tinker: City of Colors, a 3D action adventure inspired by classics such as Jak And Daxter and Banjo Kazooie was released in the summer of 2014 for PlayStation®4, PC, Mac und Linux.

www.mimimi-productions.com
www.facebook.com/mimimiprod
www.twitter.com/mimimiprod

Leif Conti-Groome
Leif Conti-Groome is a writer/playwright/video game journalist whose work has appeared on websites such as NextGen Player, Video Game Geek and DriveinTales. His poem Ritual won the 2015 Broadside Contest organized by the Bear Review. While he grew up playing titles such as Final Fantasy VI and Super Double Dragon, he doesn’t really have a preference for genre these days except for Country; that’s a game genre right? Leif’s attention has been more focused on the burgeoning communities of niche Japanese titles, eSports and speedruns. He currently resides in Toronto, Canada and makes a living as a copywriter.