Mistonia's Hope | Aprose and the Five Houses
Mistonia's Hope | Official Logo Art
Title Mistonia’s Hope -The Lost Delight-
Developer Idea Factory
Publisher Aksys Games
Release Date November 13th, 2025
Genre Otome, Visual Novel
Platform Nintendo Switch
Age Rating Teen
Official Website

Mistonia’s Hope isn’t an otome I was necessarily following for a while or had any knowledge of beforehand. Lately, I just happen to be a tad addicted and find myself anxious to get my hands on whatever otome I can. Thus, after finishing my Illusion of Itehari review, I figured I might as well request whichever one was next from Aksys. It just so happened to be that Mistonia’s Hope was the next title they’d be publishing.

Mistonia | Grand Albion Hierarchy

Mistonia’s Hope takes place in Grand Albion, a country full of a variety of races. First is the queen of the country, the only known current Purefae resident. Then there are the Demifae, who make up the upper class and mostly help run the country. The middle class are made up of Humaines, basically humans. Then finally are Mingles, who are the most discriminated against class as they’re known as the weakest fae of the land. The main character of the game, Aprose E. Randolph, was originally the daughter of one of the Five Houses; however, it’s said her family turned on the queen and were replaced by House Lindel. The Five Houses are families who are directly descended from the original Purefae leaders of the country and are now known to be strong Demifae.

Mistonia's Hope | Eltbeak Incident

Aprose’s family fled from the queen when she was a child. When they were finally found hiding out in the small town of Eltbeak, her parents, brother, and all of the townspeople were murdered at the order of Queen Tia. Eight years later, Aprose disguises herself as Rose Cottingley, a regular Humaine, and goes undercover as a maid at House Bernstein. Ultimately, she’s after revenge on the queen and anyone else involved with killing her family. Most of the love interests are members of and representatives for each of the Five Houses. Then there’s also one love interest, John, who happens to be Aprose’s childhood friend and has been taking care of her since everyone in Eltbeak was killed. At the start of Mistonia’s Hope, he’s helping her out with getting revenge. The other love interests who are part of the Five Houses include Edward from House Bernstein, Linus from House Ward, Lucas from House Sullivan, Ascot from House Lindel and Alfred from House Creswell.

Mistonia | Faesight Shards

Mistonia’s Hope begins with a few chapters for the common route, where representatives of each house have come together to plan and put together an exhibition event during which Grand Albion shows off their inventions to the world. Various envoys from Fremedeland, where the rest of the world’s countries reside, are invited to the event. As a maid working at House Bernstein, where the latest exhibition’s planning is taking place, Aprose is able to look into and uncover the secrets she seeks to get her revenge. A few different times during the common route, you’ll use her fae ability, Faesight, to collect these shards only she can see, which will allow her to see various peoples’ memories around the house and uncover some of their secrets. At the end of the common route, Aprose will be invited to a ball at the castle, where Queen Tia resides and that’s when you’ll get to choose a guy and branch out into the various love interest routes.

Normally, I don’t really have my own recommended order for these otome games, but this time I did notice some stuff and came up with my own recommendation. I highly suggest starting with Alfred, then going after Lucas second, Linus third, Edward fourth, Ascot fifth and finally John is best last. Each love interest’s route contains a good ending, a bad ending, and a unique love triangle ending. Each of these routes will significantly feature one alternate love interest, and if you make certain choices throughout the route, you’ll be able to unlock the love triangle ending with that other character involved. I found the love triangle endings would often happen at the end of Chapter 3 of whichever character’s route you’re on and both the good and bad endings required getting to the end of Chapter 4. Oh but keep in mind, each love interest’s route starts over at Chapter 1, so I’m not including the common route chapters in that count.

Mistonia's Hope | Alfred

Unlike my previous otome review, Mistonia’s Hope definitely has a good amount of romance. It’s not a less important thing happening on the side. After getting through a few routes, I wasn’t quite sure who my favorite love interest was. But now that I’ve experienced the whole game, I definitely think it might be Alfred. He was quite charming as I got to know him better. This game doesn’t have a ton of extras, though I’m realizing otome that do have a lot of extras may actually be the exception. After you finish a route and view the ending, mainly both the good and bad endings, you unlock a little story extra in the menu. These mini stories tend to give you some more insight into some aspect of the overall story or a specific character’s past…or something of that sort. You can also view the various CG artworks you’ve unlocked from the routes you’ve played, or you can listen to the game’s music. You can check the flowchart as well to revisit chapters and unlock other endings and routes, or simply to figure out what you’ve missed.

Mistonia's Hope | Aprose and the Five Houses

Overall, I enjoyed Mistonia’s Hope. It wasn’t my new favorite otome, but it was as enjoyable as any other. So many are released nowadays, not every title stands out above the rest. But I will say, I’m grateful we’re in a timeline where we get so much otome localized in the West. I know that wasn’t always the case. I mostly enjoyed the romance with the different love interests, plus uncovering the secrets behind what happened to Aprose’s family, or moreso why. I didn’t run into any significant issues in this game either. The usual grammar mistakes weren’t too extensive, it was mostly near the end of the game where I ran into most of them. If you’re a longtime otome fan, you’ll have as much fun with Mistonia’s Hope as any of the tons of other Otomate titles that have been localized. Nonetheless, I wouldn’t say it’s necessarily better than the others. Although, I do think this one is way better than Battlefied Waltz: a somewhat similar Otomate title I reviewed earlier this year, which also had a main girl who lost her family and home. One last note, Mistonia’s Hope took me just about 55 hours to go through every single route and check out the extras I unlocked.

Review Score
Overallwww.dyerware.comwww.dyerware.comwww.dyerware.comwww.dyerware.comwww.dyerware.com

Review copy was provided by the publisher. A copy of your own will cost $49.99.
Jenae R
Jenae is an RPG enthusiast who also enjoys cats, humidity-free warm weather, Dean Koontz books, Riichi Mahjong and a select handful of non RPG series and games. Two of her all-time favorite games are the original Shadow Hearts and Final Fantasy IX. She loves to ramble on about her numerous gaming opinions and is fortunate enough to be able to do it here at oprainfall.