While we here at Operation Rainfall love covering the latest in gaming news and sharing our reviews of titles new and classic, we also just enjoy playing games in our downtime. So with that, sit back, relax, and check out what the oprainfall gaming crew have been up to this week!
Sorry these Week in Gaming articles have been so sporadic the latter half of this year. Lately I’ve been doing a lot of review gaming and whenever I’m not review gaming, I’m never sure I have enough to say about other games to put out one of these articles. After the disaster that was Orange Season: which I thought was going to be a great fall game but ended up so bad I put it down early, I got a couple of recently released fall Nintendo titles to play which are very much appreciated. I’m currently mainly working my way through one of those, the first one they released, and sitting on the other one until afterwards. Hopefully I’ll have those reviews out before the year is over, or at least one of them. But on the side, I’ve finally jumped back into Stardew Valley, always a good farming game that never disappoints.
I’ve been getting the urge to go back to Stardew Valley all year but I’ve been holding back, waiting on that 1.6 update content to hit consoles and now it finally has. I quite enjoy playing Stardew on my Switch with an 8bitdo controller. I had a beach farm I started a while back, maybe last year, that I had planned on being my very first Joja route. However, I only ever got a little bit into the first year’s summer. So, since the new update is now out, I decided to start over on that route and deleted my old file. I know I read somewhere that there would be new postgame Joja content to make the route as substantial as the community center one is, thus this seemed like the best idea for me to enjoy the new content. I also ended up joining a friend online in a new multiplayer farm as well where we’re trying out the meadow farm map with blue grass.
So far I’m right about where I left off from my last attempt at this beach farm before the update. I’m in the middle of the very first summer. I always play Stardew pretty slowly, I’m not an efficient farmer whatsoever. My house doesn’t have a kitchen yet and I’m still trying to decide what tool to upgrade first, now that I have the money to go with the copper bars. My pickaxe being so weak in the mines since I’ve reached the icy area, has been an annoyance. Also, watering crops by hand on the beach has been quite slow. Yet on the other hand, I want to upgrade my regular axe a few times asap so I can clear out the regular dirt area the beach farm has that’s full of giant logs, then I can set-up my crops with sprinklers. At the same time though, I might already be about to unlock the greenhouse by the time I would be able to upgrade my axe enough, so maybe I should just focus on my watering can and pickaxe after all. I’ve mostly been collecting the stuff required for the community center because I wanted to try and do it myself as much as possible for the various rewards, and then I plan to buy a Joja membership near the end. I figure maybe I’ll leave the hardest community center requirements, like a lot of the fishing, left undone and buy my membership once I’ve at least donated all of the required farming and mining related items. – Jenae
I’ve been doing a lot of retro gaming lately, both on original hardware and through recent remakes, and it’s been a ton of fun. My sister and I recently finished Lufia, which wasn’t as good as Lufia II but had a ton of charm all its own, and getting to see the evolution between the original and the sequel reminded me of just how much innovation happened during the SNES years. Jumping from that to Mega Man Legends on the PS1 was a different kind of reminder that those early years of 3D were rough when it came to control schemes. We opted to use the directional buttons for turning and the shoulder buttons for strafing, but even then controlling Mega Man around the 3D world comes with a major learning curve. The world of MML is incredibly charming, with that 90s dub you either love or hate, and wacky hijinks abound. The cast is impeccable, honestly. I understand now why Tron is so beloved. The comedy isn’t always a hit, but I have been having a great time watching these characters interact. The animations are also beautiful, and I adore Mega Man’s expressions. That being said, we eventually caved and used a GameShark code for invincibility so we could see more of the story rather than fight with the controls, though the safety buffer it provides has given me a lot more practice with the control scheme, since I do engage with it to the best of my ability. It’s fun when you get the hang of it, but it hurts my hands after extended periods. If ever a game would benefit from a remaster with modern controls, it’s Mega Man Legends. Maybe then I’d finally get to read the dirty magazines, too.
In modern retro news, I’ve been having a blast with the Dragon Quest III HD-2D remake. What a stunning glowup that retains the charms of its NES roots. I’m too old and busy to deal with the grindy nature of the RPGs I grew up with, so having some nice QoL updates here have made playing it incredibly comfy while remaining nostalgic. It’s visually gorgeous, with colorful, vibrant locations, beautiful lighting, and fun voice acting that really gives the characters some pop. I went with the most basic setup of the hero, warrior, mage and healer, but I’ve only reached the second major hub so far, leaving me plenty of time to experiment with new party configurations. The Dragon Quest difficulty feels a tad on the easy side, but I know I don’t have the patience to move up to Draconian, so I’m pretty happy having this to sit back and relax with a couple hours a night. – Leah
What games have you been playing this week? Let us know in the comments!
You can read previous Week in Gaming entries here!