As a fan of Momodora, I’ve been looking forward to playing Minoria for a while now. Though not technically a sequel, Bombservice calls the game a spiritual successor, and it’s clear why. Both have similar visual flair and both are imaginative Metroidvanias with hardcore combat. And while it’s true Minoria came out on Steam a while back, I prefer gaming on consoles. The good news is that people like me don’t have much longer to wait. Bombservice has unveiled that Minoria will be coming to all current consoles September 10th of this year.
To read more details about this news, just keep reading the press release below. And be sure to take a gander at the sweet trailer.
Momodora Series’ Spiritual Sequel, Minoria, Gets a Release Date For Consoles
OSAKA, August 10th, 2020 — The creators of the Momodora series and DANGEN Entertainment have announced the release date of their hit PC action game Minoria on Switch, PS4 and Xbox One for September 10th, 2020.
Minoria is the spiritual sequel to Bombservice’s Momodora series, originally released on PC in August of 2019. Fans of Momodora will find familiar aspects in the design and gameplay elements in Minoria as they master the ins-and-outs of parries, dodges, and a variety of attack combos and spells. Minoria’s presentation elevates the 2D pixel art visuals of Momodora to a high-resolution graphic aesthetic, mixing hand-painted backgrounds with cel-shaded characters and cinematic sequences. Fans will now be able to enjoy the latest installment on their favorite home console.
Minoria’s story takes place during the fourth Witch War. It is a time of fanatical religious fervor. The Sacred Office, a powerful organization leading an Inquisition against heresy, purges the sinners who threaten humanity. Those responsible for conducting a mysterious ceremony that contradicts the rules of the Church are labeled “witches.” Players assume the role of Sister Semilla, a missionary from the Church who has been tasked with “purifying” the evil witches that have befallen their sacred land. With the help of Sister Fran, she sets out on a mission to hunt down the witches but soon realizes things are not as they seem. On her journey, she will have to navigate the dungeons of Ramezia, do battle with cunning monsters, topple huge bosses, interact with a cast of NPCs, even escape imprisonment in order to complete her final mission.
“Minoria marked the first time I’ve worked on a game set in a new universe in a long time. It felt like a breath of fresh air! That said, Minoria does contain some similarities with my previous projects, especially Momodora: Reverie Under the Moonlight. I really hope console players will enjoy the story and characters we’ve prepared in Minoria.” says rdein, lead game designer for Bombservice.
Minoria offers players an action-packed, atmospheric metroidvania experience with fluid controls. Offensive combat involves combos, air combos and magic, enabling players to crush enemies with a mix of swordplay and spells. Defensive options include dodge-rolls and parrying, encouraging careful engagement and patient play. Locations extend from dark dungeons to lush, flower filled gardens with hand-painted visuals, set to a moving soundtrack with sweeping melodies that immerse players into the world of Minoria. Bosses range from huge, screen-filled terrors to clever, agile characters that Sistem Semilla must vanquish to survive on her quest.