Critically-acclaimed Outbuddies, a one-developer game released last year on PC, is making its debut soon on consoles.
Developed by Julian Laufer over the course of seven years, and first released on Steam and GOG in October 2019, Outbuddies DX for the Nintendo Switch and Xbox One is a feature-packed otherworldly adventure with deadly enemies and an ever-trustworthy robot sidekick, Buddy. A PS4 version is planned for later this year.
Set deep in the Ocean and infested with hostile Lovecraftian creatures and lethal environmental hazards, players must dash, dodge, and blast through Bahlam, a danger-filled sunken fortress of the Old Gods. By deploying the Buddy unit to manipulate and scout the surroundings through hacking, scanning and telekinesis, the players will discover ancient weapon systems and gear upgrades to battle through a gigantic sunken labyrinth. Outbuddies‘ local co-op mode allows a second player to control Buddy with an expanded tool set.
You can read oprainfall’s review of the original Outbuddies here.
Like its inspiration Metroid, Outbuddies DX offers a nonlinear gear-based progression system for both combat and level-layouts. Selecting weapons from the four-tier upgradeable system, as well as split-second reflexes and memorization of attack patterns are essential for players to stand a chance against an onslaught of unforgiving bosses and to escape Bahlam’s hostile maze. OGRE’s thematic soundtrack is an ode to the 16-bit Megadrive/Genesis era.
Based on the feedback from core speedrunners and Metroid-enthusiasts since the game‘s PC release, Outbuddies DX now offers vastly improved visuals and a variety of new features added to the well-received original.
Features:
- 2D Side-scrolling ‘Metroid-like’ adventure
- Explore an open Lovecraftian fantasy labyrinth with five huge distinct areas
- Evolve characters with a non-linear gear-based progression system
- Sandbox-like freedom to develop speed-techs
- Unique drone ‘Buddy’ unit with local co-op option
- Epic and creative boss battles that stand out within the genres
- Original soundtrack by OGRE
- Optimized performance for smooth gameplay with 60 FPS throughout
- MS-DOS style pixel art with distortion-free adoptive scaling