NARUTO SHIPPUDEN: Ultimate Ninja STORM 4 Hits Switch

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Bandai Namco Entertainment America is excited to announce that NARUTO SHIPPUDEN: Ultimate Ninja STORM 4 – ROAD TO BORUTO has arrived on the Nintendo Switch. The game takes players into the Fourth Great Ninja War. Players will see it through to the end of the NARUTO SHIPPUDEN storyline. It is rated “T for Teen” by the ESRB. Wilson Cheng, the Director of Brand Marketing and Esports at BANDAI NAMCO Entertainment America, had this to say about the launch in the press release:

“We are very excited to bring the fourth Ultimate Ninja STORM game to Nintendo Switch and for Nintendo fans to experience the entire NARUTO and NARUTO SHIPPUDEN series with all four titles NOW available on the Nintendo Switch system. Fans can live out their ultimate ninja dreams anywhere and anytime.”

NARUTO SHIPPUDEN: Ultimate Ninja STORM 4 – ROAD TO BORUTO was developed by CyberConnect2. It brings together over 100 characters from the NARUTO SHIPPUDEN and BORUTO – NARUTO THE MOVIE anime series. Players will create a team of three characters who will wage fast-paced battle.

There are also two brand new characters: Momoshiki and Kinshiki. If you pre-purchased the game, you’ll get instant access to both (without having to unlock them via gameplay). It should be noted that these two characters will both also be available as paid DLC items in all other versions of NARUTO SHIPPUDEN: Ultimate Ninja STORM 4 – ROAD TO BORUTO and NARUTO SHIPPUDEN: Ultimate Ninja STORM 4 (PlayStation®4, Xbox One, and Steam for PC at a price of $6.99).

You can find out more at the Bandai Namco Entertainment website.

About Michael Fontanini

Michael is a veteran gamer in his late 30s, who grew up around video games, with fond memories of the oldies like the NES, SNES, and N64 among others. He loves Nintendo, but also plays a lot of games on his PC. Michael also enjoys going for walks/bike rides, loves animals, and enjoys thunderstorms (and science in general).

Michael is also a computer programmer. This started with a toy he got as a kid called Pre-Computer 1000 that was made by V-Tech. It had a simple programming mode (a bare-bones version of BASIC) which is what started him down the road of being a programmer! Michael can program in BASIC, Visual Basic, C++, C#, and is familiar with Java and Lua Script.

Putting programming and gaming together, Michael became a hobbyist game developer, which may give him some good insights on game development! Most recently, he has been playing with the Unity 3D game engine (a powerful and easy-to-use engine) and learning 3D modelling in Blender.

I love Nintendo but I also play a lot of game's on PC, many of which are on steam. My favorite Nintendo game's include Zelda, Metroid, and Smash Bros to name a few. On PC I love the Half-Life games, as well as most all of the Source Engine games just to name a few.