Pokémon: Twilight Wings Web Series Announced

Friday, December 13th, 2019

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oprainfall | Pokémon: Twilight Wings

 

Pokémon fans will soon have a new way to experience the Galar region, with Pokémon: Twilight Wings. Starting in January 2020, the new web series will show the dreams of the residents of the Galar region. Fans will see the realities they must contend with, and the challenges they must endure to resolve the conflicts they face. The series will of course include a number of Pokémon that have made their first appearances in the Galar region.

The new web series will have a total of seven episodes. According to the press release, each of those episodes will be about five minutes in length. The animation is being done by Studio Colorido. They are known for their vibrant, warm, and welcoming visual design. They are also known for the use of dynamic photographic techniques. They have used some of those very techniques in the anime film, Penguin Highway.

With trainers exploring the Galar region, the world of Pokémon has entered a new era. An anime series being created by a leading animation studio in Japan will be bring it to life even more. In the meantime, the first episode of the Pokémon: Twilight Wings web series is expected to arrive on January 15th, 2020. You can keep yourself informed on all Pokémon news by following them on social media or via their official YouTube channel. Below is the full-size version of the Pokémon: Twilight Wings artwork shown above:

oprainfall | Pokémon: Twilight Wings

About Michael Fontanini

Michael is a veteran gamer in his late 30s, who grew up around video games, with fond memories of the oldies like the NES, SNES, and N64 among others. He loves Nintendo, but also plays a lot of games on his PC. Michael also enjoys going for walks/bike rides, loves animals, and enjoys thunderstorms (and science in general).

Michael is also a computer programmer. This started with a toy he got as a kid called Pre-Computer 1000 that was made by V-Tech. It had a simple programming mode (a bare-bones version of BASIC) which is what started him down the road of being a programmer! Michael can program in BASIC, Visual Basic, C++, C#, and is familiar with Java and Lua Script.

Putting programming and gaming together, Michael became a hobbyist game developer, which may give him some good insights on game development! Most recently, he has been playing with the Unity 3D game engine (a powerful and easy-to-use engine) and learning 3D modelling in Blender.

I love Nintendo but I also play a lot of game's on PC, many of which are on steam. My favorite Nintendo game's include Zelda, Metroid, and Smash Bros to name a few. On PC I love the Half-Life games, as well as most all of the Source Engine games just to name a few.