Dead Cell’s Who’s the Boss Update Live

Tuesday, August 13th, 2019

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For those who enjoyed Dead Cells made by Motion Twin, you might be pleased to hear that a new update is live on PC. Called the Who’s the Boss? update, it features new mobs, weapons, and more. Most weapons and the new enemies will be tied to the bosses that will be encountered. There will also be quality of life improvements as well as community suggestions. These include tweaking color scaling on a select few items, changes to certain enemies to lend a more fair experience. There are also bug fixes as well as level design and UI changes. The update is follow on Xbox One, PlayStation 4, and Nintendo Switch quite soon.

To accompany the release, there is a new gameplay video with developer commentary is shown in the press release down below, with a patch notes for specific details. Many of these changes include making abilities and weapons change from and to of brutality, survival, and tactics. There are also three new mutations called Scheme, Initiator, and Predator. Balance changes include Poison merely dropping the player to 1 HP over time and changing monster behavior. For the new mobs, the ones tied to the bosses are made to help new players know what they are getting into with the actual boss.



Who’s The Boss? New Weapons & More Unleashed in Dead Cells Latest Update

Six – Count Them – Six New Mobs Join the Dead Cells Family in Update 14, Now Live for PC with Xbox One, PlayStation 4 and Nintendo Switch Coming Soon

Bordeaux, France — August 13, 2019 — Motion Twin and Evil Empire announced a brandstinkin’ new update for Dead Cells today that includes a variety of new and awesome weapons, brand new enemies, and more. Update 14, aka “Who’s the Boss?” update is now live on PC with Xbox One, PlayStation 4 and Nintendo Switch to follow ASAP.

Five of the seven new weapons are thematically tied to the bosses you will encounter in the latest version of Dead Cells, with one being the (no spoilers!) and the seventh being a mystery weapon players will (finally!) be able to wield. Each of the six new mobs joining the Dead Cells family are also thematically tied to the bosses which should delight and possibly frustrate players as each is encountered, learned and defeated.

A new gameplay video showcasing some of the weapons and mobs in action is available for your viewing pleasure here:

Also joining the Who’s the Boss update are several quality of life improvements and plenty of community suggestions for balance, including; tweaking the color scaling of a few items, and a couple of bestiary changes designed to reduce unfair death induced rage. Level Design and Graphics/UI also see some minor changes to assist players and a solid amount of minor bug fixes are listed in the full patch notes, which can be found here:

Dead Cells is an award-winning roguelike metroidvania action platformer. Explore a sprawling, ever-changing castle… That is, assuming you’re able to fight your way past its keepers. To beat the game, you’ll have to master frantic 2D combat, with the ever-present threat of permadeath looming. Winner and nominee for dozens of Game of the Year awards in 2018, the title has undergone a series of updates and continues to evolve based on its loyal player feedback.

To keep up with the latest Dead Cells news and updates, make sure to follow @motiontwin.

About Marisa Alexander

With a flair of both eccentricity and normalcy. Lives in New England, where the weather is about as chaotic as limbo. Have enjoyed gaming since before schooling and have signed up for many AP and Honor HS classes in order to succeed in life. Is extraordinarily analytical, opinionated, and caring.