E3 2019: Way to the Woods Trailer and Launch Window

Sunday, June 9th, 2019

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oprainfall | Way to the Woods

 

For the first time, we got to see a longer look at Way to the Woods, an indie adventure created by Anthony Tan. It was originally supposed to release in early 2019, but those plans didn’t pan out. It is now set to launch in 2020 for PC and Xbox One. It will also be available on Xbox Game Pass at launch.

You’ll have to help an adult deer and its child find their way to the woods. There will be some dangers along the way, and you’ll get to take in the game’s beautiful art style all the while. Unfortunately, no specific release date has been set for the game’s 2020 launch as of yet.

About Michael Fontanini

Michael is a veteran gamer in his late 30s, who grew up around video games, with fond memories of the oldies like the NES, SNES, and N64 among others. He loves Nintendo, but also plays a lot of games on his PC. Michael also enjoys going for walks/bike rides, loves animals, and enjoys thunderstorms (and science in general).

Michael is also a computer programmer. This started with a toy he got as a kid called Pre-Computer 1000 that was made by V-Tech. It had a simple programming mode (a bare-bones version of BASIC) which is what started him down the road of being a programmer! Michael can program in BASIC, Visual Basic, C++, C#, and is familiar with Java and Lua Script.

Putting programming and gaming together, Michael became a hobbyist game developer, which may give him some good insights on game development! Most recently, he has been playing with the Unity 3D game engine (a powerful and easy-to-use engine) and learning 3D modelling in Blender.

I love Nintendo but I also play a lot of game's on PC, many of which are on steam. My favorite Nintendo game's include Zelda, Metroid, and Smash Bros to name a few. On PC I love the Half-Life games, as well as most all of the Source Engine games just to name a few.