First Look: The GAEMS Guardian Pro XP

Saturday, April 13th, 2019

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oprainfall | GAEMS Guardian


Today we got our first look at The GAEMS Guardian Pro XP Portable Gaming Environment. It is high-end, portable, and designed for eSports competitors, content creators, streamers, and those who love to game on the go.

The hard-shell case is TSA-friendly, featuring a 24″ QHD (Quad High Definition) IPS panel. IPS (In-Plane Switching) LCD (liquid crystal display) panels are great for accurate color display and wide viewing angles. It also includes a proprietary dynamic SoundStage™,  and an integrated media center. The GAEMS Guardian Pro XP also has a Pic Rail mounting system for microphones, cameras, lighting, and other professional streaming equipment.

According to today’s press release, the final prototype of the GAEMS Guardian Pro XP will be shown off at upcoming media days in San Francisco and Los Angeles. Visitors to these events will be allowed to take pictures or record footage of the Guardian as they test it out. They are expecting media suite appointments to have a duration of about 30 minutes to as much as 60. If you’re a member of the gaming media, here is the schedule information for these upcoming events:


Monday, April 29th: LA Media suite (previews by appointment from 9am-6pm)
Location DoubleTree by Hilton LA Westside
6161 W. Centinela Ave.
Culver City, CA 90230


Wednesday, May 1st: Media suite (previews by appointment from 9am-6pm)
Location Hotel Spero
405 Taylor St.
San Francisco, CA 94102

About Michael Fontanini

Michael is a veteran gamer in his late 30s, who grew up around video games, with fond memories of the oldies like the NES, SNES, and N64 among others. He loves Nintendo, but also plays a lot of games on his PC. Michael also enjoys going for walks/bike rides, loves animals, and enjoys thunderstorms (and science in general).

Michael is also a computer programmer. This started with a toy he got as a kid called Pre-Computer 1000 that was made by V-Tech. It had a simple programming mode (a bare-bones version of BASIC) which is what started him down the road of being a programmer! Michael can program in BASIC, Visual Basic, C++, C#, and is familiar with Java and Lua Script.

Putting programming and gaming together, Michael became a hobbyist game developer, which may give him some good insights on game development! Most recently, he has been playing with the Unity 3D game engine (a powerful and easy-to-use engine) and learning 3D modelling in Blender.

I love Nintendo but I also play a lot of game's on PC, many of which are on steam. My favorite Nintendo game's include Zelda, Metroid, and Smash Bros to name a few. On PC I love the Half-Life games, as well as most all of the Source Engine games just to name a few.