By Crystal Colwell / March 15th, 2016
Stories: The Path of Destinies will be available April 12 on PlayStation 4 and PC. You can save 10% by pre-ordering on PSN (links below).
Survive to Tell the Tale – Stories: The Path of Destinies Launches April 12
March 8, 2016 – Montreal, Canada/ In the mystical realm of Boreas, only a clever but unlucky fox has the power to bring an end to a war created by the Emperor gone mad. Spearhead Games is excited to announce that their stylish action-RPG Stories: The Path of Destinies will release on April 12, 2016 for PlayStation 4 and PC.
Save 10% on Stories by pre-ordering on the PlayStation Store.
Reynardo has several ideas to stop the evil Emperor, but as an ex-pirate, let’s just say he’s always been a fan of trial and error over careful planning. While he does enjoy a good elaborate scheme, Reynardo simply has a tendency to, uh, mishandle things in one way or another. But with failure comes knowledge: learning who to trust, which weapons to choose, or when to make a move is essential in this war.
Using a mysterious tome, Reynardo can retrace his steps yet retain crucial information. In the style of classic choose-your-own-adventure books, Stories has players deduce the path that leads to victory as more knowledge is gained from less-than-successful storylines. Complete with hand-drawn illustrations and an unapologetically prodding narrator, Stories delivers a charming choice-based adventure that will subvert traditional fairytale tropes.
Stories unfolds April 12 on PlayStation 4 and PC.
About Spearhead Games
Spearhead Games is a Montreal-based independent developer. The studio’s first title, cooperative action puzzler Tiny Brains, followed the antics of four super-powered lab animals in their quest to escape a mad scientist’s nefarious tests. Next, the team built a competitive physics-based game called Arena Cyber Evolution(ACE) as an experiment in community development. Spearhead Games was founded by industry veterans Simon Darveau, design director on Assassin’s Creed III, Malik Boukhira, game designer on Assassin’s Creed II and Dead Space 3, and Atul Mehra, development director on the Army of TWO franchise.
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