Genei Ibun Roku Duo Arts

Genei Ibun Roku #FE  has already been out in Japan and there are some rather interesting aspects of the game worth discussing at least, some of the developers seem to think so. They got together with Nintendo Dream, a magazine that focuses on you guessed it, Nintendo products. During the interview, they have discussed the main protagonist Itsuki among many other things. This is only an excerpt from NintendoEverything‘s translated version of the interview below. Be sure to check out the link for the full interview:

ND: Itsuki and co. join the organization lead by Maiko without knowing it’s an entertainment office, right?

Ando: Itsuki-kun is an ordinary person, so the flow came to be “he comes to know various things about the world of show business one thing at a time = the player learns things about this world”. I think it also makes it easier to receive the new elements.

Takata: It was a problem how the story progresses after entering the office… It is probably easy to go with a structure of supporting the growth of your partners while mastering your own abilities, so that was the outcome. Wasn’t the first proposal [for the role of Itsuki] a producer?

Ishida: It was a manager.

Yamagami: That’s right.

ND: A manager!?

Ishida: Well, Itsuki is a rare main character for an Atlus game as he is relatively active in chats, so perhaps a protagonist like, “I’ll become a rock star!”, would have worked as well.

ND: If Itsuki-kun was a character like that, the image would change quite bit.

Ishida: Yes. But the player takes part as Itsuki in the game, so I thought it would be better to have a character who has a bit closer point of view [to the player] so that you can project yourself, rather than having a grand dream which is quite remote for the player. Therefore we thought along the lines of a manager or a producer, but even that is a bit different, I think.

Genei Ibun Roku #FE is already out in Japan. No word on a Western release date yet.

Justin Guillou
Justin joined Operation Rainfall to share his passion and knowledge for some of the more obscure video games out there.