Dark Souls: Design Works To Be Localized By UDON

Tuesday, June 4th, 2013

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Dark Souls: Design Works

UDON Entertainment has announced that they will be localizing a very sought after art book based off a very beloved game, Dark Souls: Design Works. The art book was released back in early April of last year in Japan and since then, it has become a sought after item. With many fans wondering if the art book would ever be localized, especially considering the Souls series ever-growing popularity.

The art book contains 128 pages. It will be hardcover like its Japanese counterpart, and priced at $39.99 on UDON’s web store. (Less than $29.99 on Amazon) The art book is slated for release sometime in the Fall of this year. (Listed for October)

Dark Souls: Design Works showcases the grim and haunting artwork behind the fan-favorite Dark Souls game in a gorgeous full-color hardcover collection, matching the Japanese edition. Featuring key visuals, concept art, character, weapon, and monster designs, and rough sketches, this is a complete picture of the brutal world of Dark Souls. Design Works also includes an exclusive behind-the-scenes interview with game director Hidetaka Miyazaki and many of the game’s artists, making it a real treat for fans of the game!

As an owner of the Japanese version, I can say this: It may not be the best art book out there, but for any fan of the series — it’s completely worth it. I personally will be double dipping to support its release. To end this, UDON has also announced that Dark Souls: Design Works is also available for pre-order at Amazon. Check out the preview shots below.

Dark Souls: Design Works preview shot 1 Dark Souls Design Works preview shot 2
Dark Souls Design Works preview shot 3 Dark Souls Design Works preview shot 4
Dark Souls Design Works preview shot 5 Dark Souls Design Works preview shot 6


About David Fernandes

(Community Manager) David is an assistant admin and community manager at oprainfall. He joined the Operation Rainfall Campaign at the beginning, and became one of the staff as the first wave of new volunteers were needed back in mid June. He is an avid video game collector, and lover of most game genres. David spends much of his time in a futile effort in clearing out his ever growing video game backlog.