Crytivo gets Rogue with Space Robinson

Thursday, September 10th, 2020

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I’ve grown to be a serious fan of the rogue sub genre the past few years. And though all aren’t made equal, there’s a ton of great rogue adventures out there. Which is why today’s announcement has me interested. It’s a rogue game called Space Robinson, and it’s coming to Nintendo Switch. Naturally the name Robinson in the title made me think of Lost in Space, but this looks to be a mashup of several popular space stories. Hell, there’s even a spacefaring raccoon here, for you comic book fans.

Space Robinson 1

Though not much is known about Space Robinson yet, other than the release on Switch today, you can read some more details in the official press release below. Here’s hoping this one joins the ranks of the great rogue games out there, and doesn’t get jettisoned into the atmosphere.

Space Robinson
is landing on Nintendo Switch!

Space Robinson | lnventory

San Diego, California – September 10th, 2020— Indie game publisher, Crytivo, with Luxorix Games, is proud to announce that Space Robinson, a challenging pixel art roguelite will be blasting its way to Nintendo Switch.

Space Robinson is a game for those who love a challenge. Death is just a part of life in roguelite games, and this one is no different. Explore your way through procedurally generated levels collecting resources and weapons to survive the unknown for a little longer.

Space Robinson 2

Take on baddies with a loot snatching racoon, a good doggo turned hell hound, or a flying pig. We won’t judge.

Collect crystals, artifacts, and level up as you play. Upgrade, craft new weapons, and repair the colony units to increase your chances of survival.

Space Robinson 3


  • Procedurally generated levels with a day and night cycle
  • Summon a helping paw (or hoof) as you traverse the unknown.
  • Craft, upgrade, and level your to victory with RPG elements

About Josh Speer

Josh is a passionate gamer, finding time to clock in around 30-40 hours of gaming a week. He discovered Operation Rainfall while avidly following the localization of the Big 3 Wii RPGs. He enjoys SHMUPS, Platformers, RPGs, Roguelikes and the occasional Fighter. He’s also an unashamedly giant Mega Man fan, having played the series since he was eight. As Head Editor and Review Manager, he spends far too much time editing reviews and random articles. In his limited spare time he devours indies whole and anticipates the release of quirky, unpredictable and innovative games.