Iron Harvest

Iron Harvest

Deep Silver has shared a behind-the-scenes video showcasing the creative process behind the score of Iron Harvest, an RTS developed by KING Art Games set shortly after World World One in an alternate timeline.

Iron Harvest has a stunning and visceral post-war/sci-fi setting that’s placed after WW1 but also features dieselpunk mechs and gorgeous fields and towns set in the European countryside. To complement this setting, the composers mixed classical music, synths, violin, and a Polish choir. The little we’ve heard sounds intense and beautiful.


Deep Silver and KING Art Games today released a brand-new Iron Harvest video introducing the musical themes for the game. Listen to composers Adam Skorupa and Michal Cielecki as they explain the main inspirations behind their magnificent work while viewing artwork and visuals that inspired them. Adam Skorupa is known for his work on the Witcher series and Michal Cielecki hails from the Shadow Warrior series.

To maximize immersion, Skorupa incorporated various traditional choirs, instruments, and traditions to give each faction a special feel to it. From the fine tunes of the Russian Balalaika to Polish folk music, players are treated to a wide range of emotional tunes for their conquests of the battlefields of Iron Harvest.

You can watch the behind-the-scenes video down below.

Iron Harvest is set to release September 1st 2020 for Playstation 4, Xbox One, and PC via Steam.

Henry Buehler
Henry is a huge fan of JRPGs, tokusatsu, video games, and writing! Henry is new to Operation Rainfall but a longtime fan of various niche hobbies and the world of video games!
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