Phobia Game Studios Unveils Carrion: Behind the Screams

Friday, July 31st, 2020

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oprainfall | Carrion

 

Phobia Game Studios, the independent developer behind the hit horror game, Carrion, has released a video on the making of the game. It is called Carrion: Behind the Screams, and you can watch it below. It gives you a peak “behind the pixels” at the making of the game. It even includes an interview with the game’s star beast, as you learn what went into creating its art! Here is the video so check it out:

 

Carrion is a reverse horror game that has now sold nearly 200,000 copies since its launch last week. Thousands of additional players have delved into the title on Xbox Gamepass.

In Carrion, players take on the role of a bizarre, amorphous creature, the origin of which remains a mystery. The creature is out to stalk, traumatize, and consume those who imprisoned it. As the monster’s anger overflows, it spreads panic throughout the facility that imprisoned it. As the frightening beast continues to unleash its vengeful wrath, it will gain increasingly devastating new abilities, making its wrath that much worse!

About Michael Fontanini

Michael is a veteran gamer in his late 30s, who grew up around video games, with fond memories of the oldies like the NES, SNES, and N64 among others. He loves Nintendo, but also plays a lot of games on his PC. Michael also enjoys going for walks/bike rides, loves animals, and enjoys thunderstorms (and science in general).

Michael is also a computer programmer. This started with a toy he got as a kid called Pre-Computer 1000 that was made by V-Tech. It had a simple programming mode (a bare-bones version of BASIC) which is what started him down the road of being a programmer! Michael can program in BASIC, Visual Basic, C++, C#, and is familiar with Java and Lua Script.

Putting programming and gaming together, Michael became a hobbyist game developer, which may give him some good insights on game development! Most recently, he has been playing with the Unity 3D game engine (a powerful and easy-to-use engine) and learning 3D modelling in Blender.

I love Nintendo but I also play a lot of game's on PC, many of which are on steam. My favorite Nintendo game's include Zelda, Metroid, and Smash Bros to name a few. On PC I love the Half-Life games, as well as most all of the Source Engine games just to name a few.