NGPX: Igarashi Reveals Bloodstained: Curse of the Moon 2

Tuesday, June 23rd, 2020

Wish List Majikoi! on Steam Today!

Look for us on OpenCritic!

Share this page

Great Physical Editions at Physicality Games!

Check out our friends across the pond at Visual-Novel.info

We are proudly a Play-Asia Partner

SUPPORT OPRAINFALL BY TURNING OFF ADBLOCK

Ads support the website by covering server and domain costs. We're just a group of gamers here, like you, doing what we love to do: playing video games and bringing y'all niche goodness. So, if you like what we do and want to help us out, make an exception by turning off AdBlock for our website. In return, we promise to keep intrusive ads, such as pop-ups, off oprainfall. Thanks, everyone!

By


While watching the New Game+ Expo this morning, I was delighted to see the face of Koji Igarashi appear on screen. He was there on behalf of ArtPlay and Inti Creates to show off something unexpected. Apparently the original Bloodstained: Curse of the Moon exceeded expectations, and thus we’re now getting Bloodstained: Curse of the Moon 2! Set in the same new retro style as the first game, Curse of the Moon 2 brings a different group of demon hunters together, including Zangetsu, Dominique, Robert and Hachi, a corgi in a mecha suit. Yes, that last one took me by surprise as well.

I am happy to say that Curse of the Moon 2 is looking fantastic already, at least according to the world premiere trailer. It’s slated to come to PC and all current consoles, and all we know is it’s coming soon. I hope that means in 2020 and not 2021. I still had more fun with the original Curse of the Moon than I did the main Bloodstained game, so here’s hoping this sequel continues the trend of excellence I’ve come to expect from these fine developers. Either way, fans of Castlevania styled games and retro in general have a lot to be excited about this morning. If you don’t believe me, just watch the trailer below.

About Josh Speer

Josh is a passionate gamer, finding time to clock in around 30-40 hours of gaming a week. He discovered Operation Rainfall while avidly following the localization of the Big 3 Wii RPGs. He enjoys SHMUPS, Platformers, RPGs, Roguelikes and the occasional Fighter. He’s also an unashamedly giant Mega Man fan, having played the series since he was eight. As Head Editor and Review Manager, he spends far too much time editing reviews and random articles. In his limited spare time he devours indies whole and anticipates the release of quirky, unpredictable and innovative games.