Lose Your Head in Skul: The Hero Slayer This February

Friday, February 7th, 2020

Buy VenusBlood Frontier on JAST USA

Share this page

We are proudly a Play-Asia Partner

SUPPORT OPRAINFALL BY TURNING OFF ADBLOCK

Ads support the website by covering server and domain costs. We're just a group of gamers here, like you, doing what we love to do: playing video games and bringing y'all niche goodness. So, if you like what we do and want to help us out, make an exception by turning off AdBlock for our website. In return, we promise to keep intrusive ads, such as pop-ups, off oprainfall. Thanks, everyone!

By


It’s easy to feel like the world has gone topsy turvy these days. So what better way to celebrate than with an anti-hero? Enter Skul: The Hero Slayer, a skeletal buddy out to slay some do gooders who stole his monarch. Skul may look like a tiny skeleton, but he has one neat trick up his sleeve – he can swap out his head for new ones with totally unique abilities. This aids Skul in this indie rogue-lite action platformer. By changing your head, you get access to new combos and skills.

Skul: The Hero Slayer

If that sounds like your jam, there’s good and bad news. The good news is, Skul: The Hero Slayer is coming to Steam Early Access in just a couple weeks or so, on February 19th. The bad news is, there’s no release date yet for this title developed by SouthPAW Games and published by NEOWIZ. But, if you happen to be attending PAX East, Skul: The Hero Slayer will have demos available.

I admit the conceit and style of Skul is appealing, and I’m curious to see how it grows. To learn more about Skul: The Hero Slayer, just check out the press release below.


SEATTLE – Feb. 6, 2020 | Skul: The Hero Slayer, the action-packed rogue-lite 2D platformer published by NEOWIZ and developed by SouthPAW Games, will be released on Steam Early Access Feb. 19. Additionally, Skul will be available for hands-on demos at PAX East 2020 in Boston, Feb. 27 to Mar. 1.

“Skul is no ordinary skeleton, and we can’t wait to share him with the world,” said Sang Woo Park, CEO of SouthPAW Games. “We’ll be actively collaborating with our community throughout Early Access to utilize their valued feedback as we reveal new content including new levels and bosses, additional playable characters, and more.”

Skul: The Hero Slayer

Skul tells the tale of a diminutive, yet powerful skeleton that goes on a quest to save his King from captivity. In his path stands the dastardly Caerleon Empire and a famed group of Adventurers who would like nothing more than to wipe out Skul and his Demon brethren once and for all. But Skul has something special up his sleeve, the ability to transform into an array of different characters by changing his skull. Each character has its own unique attack combos and abilities, which provides dynamic gameplay and tons of replay value.

The Early Access version will support English, Japanese, Korean, Simplified Chinese, and German, with additional languages to be available at full release.

Skul: The Hero Slayer

About SouthPAW Games:
SouthPAW Games is a small indie development studio comprised of 9 core members that started out as college classmates. They began working on Skul: The Hero Slayer in a game development club in 2017, and have been developing the game together ever since. Skul: The Hero Slayer initially received support through a Korean crowdfunding site called Tumblbug and was also awarded the ‘Grand Prize for Production’ at GIGDC 2019.

About NEOWIZ:
Established in 1997, NEOWIZ, Inc (KOSDAQ:095660) is a pioneer in social platforms and online games. As one of the leading game companies in Korea, the company has successfully published a wide variety of PC and mobile games through www.pmang.com since 2003. In 2006, the company co-developed and launched the wildly successful FIFA online, NBA Street, and Battlefield Online with EA. NEOWIZ is currently focused on creating and servicing online games for the global audience with high-quality titles such as Brown Dust, Black Squad and DJMAX RESPECT.

About Josh Speer

Josh is a passionate gamer, finding time to clock in around 30-40 hours of gaming a week. He discovered Operation Rainfall while avidly following the localization of the Big 3 Wii RPGs. He enjoys SHMUPS, Platformers, RPGs, Roguelikes and the occasional Fighter. He’s also an unashamedly giant Mega Man fan, having played the series since he was eight. As Head Editor and Review Manager, he spends far too much time editing reviews and random articles. In his limited spare time he devours indies whole and anticipates the release of quirky, unpredictable and innovative games.