By Michael Fontanini / May 17th, 2019
XSEED Games is bringing Wizardry: Labyrinth of Lost Souls to the PC later this month, with modern enhancements like HD graphics. The game is a beloved entry in a dungeon crawling RPG series that’s been around for almost four decades. It originally launched on the PlayStation 3 back in 2011 with an ESRB rating of “T for Teen”. The new PC version has been enhanced to meet modern PC standards with new HD graphics, as well as customizable controls (including gamepad support), options for screen resolution, and a new turbo mode. This version will also include all of the DLC from the original.
Players will create a team of six characters, choosing from five races and eight classes. Players can change a character’s class as needed, while focusing on leveling a character’s main skill can earn you bonus skills. You can find out more about Wizardry: Labyrinth of Lost Souls at its original PS3 website. The game is set to launch May 29th on both Steam and the Humble Store for $14.99, €14.99, or £12.99 depending on where you are. It will have a 10% launch week discount as well. Here is the trailer for the new PC version:
The press release about the approaching PC launch of Wizardry: Labyrinth of Lost Souls included the trailer above, as well as a long and detailed story summary:
In a faraway land 2000 years before the current era, the god Avrul created the Draguun, a race bearing the bloodline of the dragon gods. They excelled in the mystic arts and built a prosperous civilization, ruling over the world for many years. However, the Draguun were arrogant, and eventually fell victim to their own powerful magic. Their disappearance plunged the world into chaos until the empire of Darua, in the land of Athals, united the people once again. Thus began the age of Athals.
In the 100th year of Athals the emperor of Darua fell into madness and his empire quickly collapsed, leaving the land divided among three factions – the Kingdom of Diement, the Council of Qhopati and the Haersant Federation. Working together, the three countries built a strong alliance and lasting peace returned to the land of Athals. However, over time, dangerous monsters that were supposedly sealed away by the angels, long, long ago in the time of legends, began to appear once more. Not only did monsters and beasts return, but powerful demons, known as the “Elder Ones” also turned their attention to Athals.
The sages say that “Something which had once sealed away the Elder Ones is losing its power,” and the fortune tellers say that “The balance of the world has begun to collapse,” but no one could be truly sure of the reason for their return. The people hold onto their visions of peace while living in fear of the unknown. But among them, some stepped forward to search for the artifacts left long ago by the Draguun, while others pursued monsters to collect bounties. These men and women, with exceptional strength and skill and wielding the powers of magic and ancient martial arts, became known as “Adventurers,” fighting for good or fortune as yet another dark shadow looms just over the horizon…
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