New Details on God Eater 3’s Assault Missions

Friday, October 19th, 2018

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God Eater 3 is adding a new Assault Missions mode, that sees a team of eight God Eaters work together to take on very powerful, adaptive Aragami. This week’s issue of Famitsu showed some new screenshots of this. The team has a time limit of five minutes, but they get rewarded whether they succeed or not. They just get better rewards if they win, of course.

 

Playing these missions also earns you EP (Engage Points), which can be used to unlock more Engage.

 

This week’s issue of Famitsu also showed some screenshots of character customization options in the game, such as cloths, face paint, and bunny ears. The screenshots show off some of the options for both male and female character customization.

 

The article in Famitsu also showed off a new form of the Nuadha, known as the Navato Nuadha. This form is one that has adapted to the Ashlands. When it is in its Burst state, it has the ability to unleash a powerful lightning attack.

 

They also showed a screenshot of the Supreme Commander of Gleipnir, a former God Eater who once led the Gleipnir unit while they were still part of the Fenrir headquarters.

God Eater 3 | Former Commander of Gleipnir

 

God Eater 3 is set to land in the hands of Japanese PlayStation 4 owners on December 13th, 2018. It will arrive on both PlayStation 4 and PC for players in the west in 2019. Japanese players will be able to try out the new assault missions in the action demo that will be available to them from October 20th-21st.

 

Source

 

About Michael Fontanini

Michael is a veteran gamer in his late 30s, who grew up around video games, with fond memories of the oldies like the NES, SNES, and N64 among others. He loves Nintendo, but also plays a lot of games on his PC. Michael also enjoys going for walks/bike rides, loves animals, and enjoys thunderstorms (and science in general).

Michael is also a computer programmer. This started with a toy he got as a kid called Pre-Computer 1000 that was made by V-Tech. It had a simple programming mode (a bare-bones version of BASIC) which is what started him down the road of being a programmer! Michael can program in BASIC, Visual Basic, C++, C#, and is familiar with Java and Lua Script.

Putting programming and gaming together, Michael became a hobbyist game developer, which may give him some good insights on game development! Most recently, he has been playing with the Unity 3D game engine (a powerful and easy-to-use engine) and learning 3D modelling in Blender.

I love Nintendo but I also play a lot of game's on PC, many of which are on steam. My favorite Nintendo game's include Zelda, Metroid, and Smash Bros to name a few. On PC I love the Half-Life games, as well as most all of the Source Engine games just to name a few.