Classic Sci-Fi RPG Makes a Comeback With Starflight 3

Tuesday, August 28th, 2018

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Starflight 1 and 2 were classic sci-fi RPG’s of the late 80’s and early 90’s with a focus on space exploration and interacting with different alien life and would serve as the inspiration for other series such as Mass Effect and Star Control. Now Greg Johnson, creator of the franchise, wants to bring it back with Starflight 3.

Starflight 3 wants to continue the legacy of it’s predecessors by still focusing on exploration, diplomacy, resource management, and a single player sandbox environment set in space. It’ll feature different alien races, both those that could be found in the first two and brand new ones. You’ll be expected to assemble and train a crew and manage their health, upgrade your ship, and when the time comes, engage in space battles with other starships.

Greg Johnson and his team over at HumaNature can’t bring this project to life on their own however, and like many other revivals of older franchises they are turning to crowdfunding, in this case, Fig. If you aren’t familiar with Fig it’s a platform that focuses on video games specifically. Fig was founded by former Double Fine employees and some very notable names such as Tim Shafer, Brian Fargo, Cliff Bleszinski and Randy Pitchford all sit on it’s adversary board. It sets itself apart from other sites by actually offering backers the opportunity to become investors in the project and receive returns on their investment depending on how successful the game turns out being. Of course, if you don’t want to invest you can still just throw some money down to help a project you’re interested in simply get off the ground, much like Kickstarter.

So if you were a big fan of Starflight 1 and 2 and want to help 3 become a reality consider giving their campaign a once over. And if you’re like me and honestly never heard of Starflight before you might also be interested in picking up Starflight 1+2 over at GOG for $5.99 USD. Checkout the press release below for more details:



And Now You Can Help It Become A Reality By Supporting Starflight 3 on Fig

SAN FRANCISCO, CA (August 28, 2018) – HumaNature, founded by Greg Johnson, the original designer of the “Adventure Game of the Year”* Starflight and “Role-Playing Game of the Year” Starflight 2: The Trade Routes of Cloud Nebula, announces the long awaited sequel StarFlight 3: Universe. HumaNature has launched a Fig campaign for $800K USD, which allows them to hit their planned Q4 2020 launch. Supporters can pledge at for a reward or invest in Starflight Fig Game Shares that pay a return based on the sales of the game.


Starflight 3 is the next chapter in the Staflight universe. It is a sci-fi single-player, sandbox role-playing game that focuses on exploration, diplomacy, resource gathering, and combat. Players will have solar systems with tons of planets to discover and explore, mine for necessary resources, catalog new creatures, trade and use diplomacy with locals, all while saving the universe. Starflight 3 is a true free-form experience.

Starflight 3 will feature new and previous alien races, uncharted solar systems to discover, and never before seen planets to explore, all within the same genre-defining gameplay mechanics of the original games. Players will assemble and train their crew and be responsible for their health at all times. Upgrade and customize your starship to make sure you can traverse all of the new star systems. Visit planets and find trade centers, mine for minerals, harvest plants, capture animals, and discover mind-bending clues scattered across the solar systems. Interact with aliens by deciphering their life, culture, and their standing in the universe. And combat, there is no avoiding it. Upgrade your ship and improve your crew because in battle, you will need to decide whether it is best to engage or retreat.

The original Starflight, developed by a five-person team at Binary Systems and published by Electronic Arts in 1986 for PC and in 1991 for Sega Genesis, is considered a ground-breaking game. Starflight was one of the first open-world space exploration games, one of the first instances of a sandbox game, and one of the first to use procedurally generated content. StarFlight is considered a master class in blending procedurally generated exploration, crafted storytelling, and deep world building to create a free-form experience. Its legacy can been seen today in games such as Star Control, Mass Effect, and Dwarf Fortress.

Starflight sold more than 1M copies, and it spawned a sequel in Starflight 2: The Trade Routes of Cloud Nebula, which combined space exploration with role-playing and strategy. Release in 1989, players commanded a spaceship capable of traveling to over 150 solar systems. Starflight 2 received Computer Gaming World’s “Role-Playing Game of the Year” in 1990.

Fig is democratizing video game publishing by inviting the community to financially support the development and release of games they love. Fans can back a game funding campaign on Fig to get exclusive rewards, or invest in Fig Game Shares to earn returns based on game sales. Fig Game Shares are available to both accredited and non-accredited investors, in accordance with the SEC’s Regulation A+ (JOBS Act).

Each series of Fig Game Shares generate returns from the sales of individual titles. Investors can earn returns from revenue shares from Fig’s publishing operations, distribution arrangements, publisher and first party buyouts, and advances on distributions. Since its inception in August 2015, Fig has had four of the top 10 most funded video game campaigns: Obsidian’s Pillars of Eternity 2 ($4.4M), Psychonauts 2 ($3.8M), Wasteland 3 ($3.1M) and Phoenix Point ($766K). In 2018, a dozen new releases are scheduled, including the recently release follow-up to Obsidian’s Game of the Year title, Pillars of Eternity 2, the highly anticipated Julian Gollop’s Phoenix Point, Make Sail, Flash Point and Solo in Q2.

About Aaron Evangelisti

Aaron is a lifelong video games enthusiast who's been playing since the days of the NES. He enjoys just about all types of games from RPGs, to platformers, to strategy. He also fancies himself a bit of a writer so writing about video games makes sense, right?