Deemo Physical Edition is Coming this Fall in Japan

Friday, August 10th, 2018

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oprainfall | Deemo

 

Flyhigh Works is set to release a physical edition of Deemo for the Nintendo Switch this fall on October 25th, just a few short months away. It will sell for 3,600 yen. Deemo first launched on the Nintendo Switch on September 28th, 2017. The Nintendo Switch version of the game already has over 250 different songs, and more are planned in upcoming free updates. The Switch version of Deemo also includes controller support, so you can play in TV mode, table mode, and touch-screen handheld mode.

Deemo is a mysterious, solitary being that lives alone in a castle, playing the piano. Suddenly, his solitude is broken when a little girl with no memory falls from the sky, and he feels compelled to help her get home to her own world. Noticing a small sapling that seems to grow the more you play it music, he realizes that if it grew into a tall enough tree, the little girl would be able to get to the window in the ceiling and possibly return home! In the meantime, Deemo learns what it means to have a friend, but what happens when she regains her memory?

Without any further ado, here’s the trailer for the new physical edition of the game:

 

The game is available for download worldwide in the Nintendo Switch eShop, and there is also a demo available for players to try before making a purchase. Additional versions of the game are also available on the Android, iOS, and PlayStation Vita platforms.

Deemo is a simple rhythm game set in a fantasy world. It combines simple controls with beautiful imagery for beginners and advanced players, with three difficulty modes (Easy, Normal, and Hard). Most of the songs have been created by Taiwanese and Japanese composers, with vocals and instrumentals spanning a range of genres.

 

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About Michael Fontanini

Michael is a veteran gamer in my early 30s, who grew up around video games, with fond memories of the oldies like the NES and SNES. He loves Nintendo but also plays a lot of games on his PC. Michael also enjoys going for walks or bike rides, and loves animals.

Michael is also a computer programmer. This started with a toy he got as a kid called PreComputer 1000 that was made by V-Tech. It had a simple programming mode which is what started him down the road of being a programmer! Michael can program in BASIC, Visual Basic, C++, C#, and is familiar with Java and Lua Script.

Putting programming and gaming together, Michael became a hobbyist game developer which may give him some good insights on game development! Most recently, he has been playing with the free version of the Unity engine (a powerful and easy-to-use game engine).

I love Nintendo but I also play a lot of game's on PC, many of which are on steam. My favorite Nintendo game's include Zelda, Metroid, and Smash Bros to name a few. On PC I love the Half-Life games, as well as most all of the Source Engine games just to name a few.