Assault Spy Gets Even More Updates

Friday, July 20th, 2018

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Assault Spy


NIS America is excited to announce more updates to Assault Spy Early Access. They include a new playable character, a new mode, and a new feature. The press release also announced that in one week the game’s early access price will increase from $19.99 to $24.99. Furthermore, the game’s price at launch will be $29.99. Other regions will see similar price increases as well.


Agent Amelia Smith

Agent Amelia Smith is the game’s second playable character, and she is now available to play as in Dojo Mode. She is an aggressive fighter in contrast to¬†Asaru’s style of well-timed moves and quick dashing. The developers have released some gameplay footage of her combat in action. Check it out:


Guard Break

Certain tough enemies and bosses now have a new Guard meter. Hitting such foes from the front enough times will break their gaurd, leaving them open to your dangerous combos. However, you only have a short time to get in some serious damage before their Guard meter will regenerate.


Death March

The new Death March mode sees you fight your way through floor upon floor of foes, with an ever-dwindling timer hanging over your head! Each enemy you take down earns you some extra time. The amount of extra time you get goes up with your battle rank as well. This mode contains no check points, so if you run out of time its Game Over! In your next run, you’ll be starting from the beginning and trying to make it further than before.

Lastly, below are a few screenshots showing off Assault Spy‘s latest updates:


About Michael Fontanini

Michael is a veteran gamer in my early 30s, who grew up around video games, with fond memories of the oldies like the NES and SNES. He loves Nintendo but also plays a lot of games on his PC. Michael also enjoys going for walks or bike rides, and loves animals.

Michael is also a computer programmer. This started with a toy he got as a kid called PreComputer 1000 that was made by V-Tech. It had a simple programming mode which is what started him down the road of being a programmer! Michael can program in BASIC, Visual Basic, C++, C#, and is familiar with Java and Lua Script.

Putting programming and gaming together, Michael became a hobbyist game developer which may give him some good insights on game development! Most recently, he has been playing with the free version of the Unity engine (a powerful and easy-to-use game engine).

I love Nintendo but I also play a lot of game's on PC, many of which are on steam. My favorite Nintendo game's include Zelda, Metroid, and Smash Bros to name a few. On PC I love the Half-Life games, as well as most all of the Source Engine games just to name a few.