PAX West IMPRESSIONS: Viking Squad

Thursday, September 8th, 2016

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Viking Squad | Action

It’s a special kind of joy to try out the same game at consecutive PAX shows and seeing it progress and grow. That goes for all games I enjoy, but it goes double for Viking Squad. I first saw the game way back at the Seattle Indie’s Expo back in 2014. It wasn’t even on the convention floor, but I knew something special when I saw it. Fast forward to the next year, and Viking Squad was in the Indie Megabooth, entertaining a roaring crowd! Fast forward one more time to this year, and the crowd has only grown bigger. But so have my expectations, which raises the question: how does the latest build of Viking Squad stack up?

Viking Squad | Mount Battle


First off, everything I originally enjoyed about Viking Squad is definitely intact. You still go into battle, either solo or with up to 2 friends, and mash the ever-loving shit out of humanoid polar bear warriors, angry penguins, crabs and much more. It plays out a lot like the old arcade TMNT games or Final Fight, but it does so without feeling dated or unresponsive. Frankly, playing Viking Squad reminds me of what we’re missing out on these days, where video game arcades are very few and far between.

Viking Squad | Ahoy

Besides having the same flow and style, Viking Squad also had a few new tricks up their hairy sleeves. First off, they have polished things up, and bosses are now introduced via a splashy comic book style intro. I like this for two reasons. First, I love reading comic books. Secondly, this also shows off the boss’ name. I always want to know the name of the monster I’m beating to a pulp, it just makes me feel more invested in the process. Though that’s a bit of an exaggeration, since the bosses in Viking Squad are no joke. In my time with the game, I took on two demented polar bears named Shock and Aww, a giant crab named Pinchy, and a very nasty Kraken.

Viking Squad | Pinchy

That massive crab can shell out a lot of damage…

However, the feature I was most impressed with this time around were the mounts. You are able to jump on and ride either a wolf or walrus in the demo, and I picked the walrus for the simple reason that it looked derpy as hell. I quickly found out that, derpy or not, the walrus packs a real punch. It headbutts foes into others, and can generally make a lovely mess of enemy formations. The wolf, meanwhile, was more stealthy — but nothing says party like a giant walrus!

Viking Squad | Mounts

Derpy mounts make everything better! EVERYTHING!

I’m very happy to see that Viking Squad is still coming along smoothly, and am very excited for when it releases. It is slated to release sometime this year for PS4 and PC, and you can be sure I’ll be one of the first people to be playing the game. Slick Entertainment have done a great job with their squad of vikings!

About Josh Speer

Josh is a passionate gamer, finding time to clock in around 30-40 hours of gaming a week. He discovered Operation Rainfall while avidly following the localization of the Big 3 Wii RPGs. He enjoys SHMUPS, Platformers, RPGs, Roguelikes and the occasional Fighter. He’s also an unashamedly giant Mega Man fan, having played the series since he was eight. As Head Editor and Review Manager, he spends far too much time editing reviews and random articles. In his limited spare time he devours indies whole and anticipates the release of quirky, unpredictable and innovative games.