By Michael Fontanini / September 2nd, 2016
After having a strong showing for Kingdom Come: Deliverance at Gamescom, the folks at Warhorse Studios wanted to show more. This also comes as they won’t be able to attend PAX West, but still wanted to show players something. To that end, they have released a new video showing off some of the new gameplay mechanics.
The focus of the new video is of course on weapons versus armor. There is a common misconception about medieval combat, and it is that armor could be pierced easily. Instead of knights in full plate armor being easy targets, the developers have taken a more realistic approach. In their “Weapons vs. Armor” update, the game demonstrates a much more realistic portrayal of how medieval armor holds up against weapons. The “Weapons vs. Armor” video features some real-world demonstrations interspersed with in-game footage and discussion. You can watch it right here:
Kingdom Come: Deliverance is currently in Beta, and there is a link for beta access below in the full press release. You will also find a handful of screenshots and a bunch of other useful information in there. So checkout the full press release below:
Warhorse Studios Presents New “Weapons vs. Armor” Video, New Weapon Classes
One of the most common misconceptions about medieval combat is that armor could be easily pierced. You can often see knights in full plate armor that are easy targets for common medieval weapons. In the new “Weapons vs. Armor” update, Warhorse Studios demonstrates how armor holds up to weapons in reality and in Kingdom Come: Deliverance. Choose the right weapon against the right armor.
Watch the Weapons vs. Armor Video:
Dealing damage in Kingdom Come: Deliverance
Every weapon is good against different types of armor. In Kingdom Come: Deliverance this is reflected in three different stats. Every weapon in Kingdom Come: Deliverance deals:
• Blunt damage – Strong against “harder” armor types.
• Slash damage – Strong against “softer” armor types.
• Stab damage – Strong against chainmails and the like.
All weapons have their own weight, which determines how fast you can wield it and how much stamina you’ll need to use it. Train your fighting skills or stamina to become an even better warrior. The RPG system supports you, but on the battlefield only your personal skill counts.
Attack more than 30 damage zones or protect yourself with up to four layers in 16 armor slots of your inventory. Choose from a variety of fencing combos to outsmart your opponent even if the odds are against you. But be careful, your weapon won’t last forever if you don’t take care of it properly.
Kingdom Come: Deliverance presents most of the common weapons of the early 15th Century. Among others you can choose between short swords, bastard swords, axes, maces and more — all in different quality and combat aptitude. Warhorse Studios presents two new weapon classes; both which are useful and deadly if wielded in the right situation.
• Halberds: Strong midrange weapon that can keep your opponent at a distance. Strong slashes and deadly stabs make this weapon a strong tool in combat. But using it in narrow corridors or areas with less space will affect your fighting style and mobility. If you’re near a wall or roof, you won’t be able to fully utilize Halberds other than stabbing your opponent.
• Daggers: Deadly weapons that are only useful in stealth approaches. Instantly kill your enemy, if you manage to get close to him. If your opponent spots you however, you won’t be able to use your dagger as a melee weapon.
While in stealth mode, you need to be noiseless and invisible to execute deadly strikes. Visibility and noise are stats given by the armor and clothes you are wearing. If you give up protective but loud/visible armor, you can eventually get close enough to your opponent. The RPG system supports your stealth skill with new levels and perks, but killing is not always the best option. Kingdom Come: Deliverance offers a variety of different quest approaches to be successful. Try to reach your goals inconspicuously, try to knock someone out rather than killing him – this might open a new way to solve quests and might change the overall situation.
Beta Access to Kingdom Come: Deliverance
On March 3, 2016, Warhorse Studios released the tech Beta of Kingdom Come: Deliverance for Windows PC. This release includes a part of the game’s main storyline, multiple quests, new combat systems, weaponry and the first large-scale battle.
Kingdom Come: Deliverance Beta Access is available for everyone supporting the game through our official website: www.KingdomComeRPG.com
The latest videos, renders, artworks and press assets for Kingdom Come: Deliverance are available at http://press.kingdomcomerpg.co
About Warhorse Studios
Warhorse Studios is a young independent game developer studio from Czech Republic, Prague. It was founded by Daniel Vávra, creator of Mafia and Mafia 2, and Martin Klíma, formerly of ALTAR (Original War, UFO:* trilogy). The studio contains a mix of experienced game industry veterans, with dozens games published and millions of copies sold, and young guns from all around the world.
In January 2014, Warhorse launched a Kickstarter campaign for a realistic medieval RPG game called Kingdom Come: Deliverance. It ended up being the third most successful project, according to the number of backers, in 2014. With an initial goal of £300,000, we finally gathered over £1.1M. Warhorse Studios was also named among the World‘s TOP10 Most Innovative Companies on Kickstarter of 2015 by Fast Company.
Kingdom Come: DeliveranceWarhorse Studios