Supergiant Games Announces Pyre

Tuesday, April 19th, 2016

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Pyre Image

Huge news out of PAX East today, Supergiant Games has announced their new title, Pyre. And for the first time, you will be playing as more than one character. This will be their first party based RPG title. After the quality of both Bastion and Transistor, you can bet that this one is going to be another interesting experience. From the developer:

In Pyre, you lead a band of exiles through an ancient competition spread across a vast, mystical purgatory.

Pyre once again showcases our team’s commitment to rich atmospheric presentation and storytelling, along with a distinctive gameplay blend that combines expressive decision-making on the world map with fast, action-packed confrontations against rival groups of exiles whose own freedom is at stake. We want to create a large cast of characters you can grow close to as you travel together across a strange and wondrous land.

Pyre will be available sometime in 2017 and, like Transistor, it will release simultaneously on PS4 and Steam. More details will follow, but there is a trailer and some initial screenshots.

This has me very excited, and will probably be the best announcement from PAX for me. How about everyone else? Keep checking back at Operation Rainfall, I’ll definitely be keeping up to date on this title.

About William Haderlie

Born in the 1970's, I've been an avid participant for much of video game history. A lifetime of being the sort of supergeek entrenched in the sciences and mathematics has not curbed my appreciation for the artistry of video games, cinema, and especially literature.

  • Mr0303

    Supergiant Games create some really unique games with great gameplay, interesting settings and awesome atmosphere. I’m curious to see more.

    • Reven

      It still amazes me to some degree that two amazing games, soon to be three (probably) came from a team in which one guy was the editor-in-chief at Gamespot for a while, Greg Kasavin. I remember following his reviews, and enjoying his marathons of ES4 and ES5. It’s so great to see that he is not only doing what he really wanted to do, but doing a damn fine job of it.

    • William Haderlie

      I agree. Bastion was a great idea and a great success, so I wondered if their second game could follow up that one. But, if anything, I actually liked Transistor even more. And boy did that game give me a case of the feels. The tears were real. And it also had amazing and unique gameplay. Until further notice, this developer has the extreme benefit of the doubt for me. I will buy anything they come out with.

  • TachyonCode

    I’ll be interested to see where this goes.

    It seems like a somewhat different tone and setting, when compared to their previous two games; I’m especially intrigued by their apparent lean back towards fantasy after the sci-fi stylings of Transistor.