Splatoon Gets its Last Free DLC Weapon: the Custom Hydra Splatling

Friday, January 15th, 2016

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The Custom Hydra Splatling made its Splatoon debut today, as you can see in the images above. It brings the game’s weapon count up to 74, but it turns out to also be the final new free DLC weapon being added to the game. This is according to a tweet put out by Nintendo of America late yesterday.

We should probably mention that the Custom Hydra Splatling will be the last weapon added to #Splatoon.

It is not known whether this is the end of all DLC for Splatoon, but we know the end is probably not far off. Nintendo had previously announced that they would continue to support Splatoon with new DLC items including weapons, maps, and gear through January of 2016. We now find ourselves right in the middle of January 2016, so it seems the end of Splatoon DLC is near either way. It’s possible the game could still get a few new bits of gear or a new map before the end of the month, but time will tell.

 

One of Nintendo of America’s handful of Splatoon tweets late yesterday also points out that three of the 74 weapons can only be obtained through amiibo challenges. For those who don’t have the Splatoon amiibo (myself included), there are equivalent versions of these weapons that can be obtained in the game without the Splatoon amiibo figures. 

All there is to do now is fire up the game, get your hands (or tentacles) on the Custom Hydra Splatling, and go kick some Inkling butt! 

 

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About Michael Fontanini

Michael is a veteran gamer in my early 30s, who grew up around video games, with fond memories of the oldies like the NES and SNES. He loves Nintendo but also plays a lot of games on his PC. Michael also enjoys going for walks or bike rides, and loves animals.

Michael is also a computer programmer. This started with a toy he got as a kid called PreComputer 1000 that was made by V-Tech. It had a simple programming mode which is what started him down the road of being a programmer! Michael can program in BASIC, Visual Basic, C++, C#, and is familiar with Java and Lua Script.

Putting programming and gaming together, Michael became a hobbyist game developer which may give him some good insights on game development! Most recently, he has been playing with the free version of the Unity engine (a powerful and easy-to-use game engine).

I love Nintendo but I also play a lot of game's on PC, many of which are on steam. My favorite Nintendo game's include Zelda, Metroid, and Smash Bros to name a few. On PC I love the Half-Life games, as well as most all of the Source Engine games just to name a few.