By Paul Kainoa Vigil / November 10th, 2015
It’s been discovered that a trademark application for “Ray Gigant” was filed in Europe earlier this week. The application itself is still under review and hasn’t been approved, but the likelihood of it being rejected is basically zero.
The real question is whether or not the game will be localized, and on that front it’s difficult to say. Bandai Namco Entertainment has secured a trademark for “Rage Burst” (the subtitle for the second God Eater game’s remake) but no localization has materialized for either God Eater 2: Rage Burst or God Eater: Resurrection (the remake of the first God Eater game) so far. Which isn’t to say that either of the two won’t be localized, but the prolonged wait doesn’t inspire confidence either and securing a trademark doesn’t necessarily guarantee anything.
Ray Gigant, however, is a first-person dungeon crawler on the PlayStation Vita, and features vibrant character and monster designs. The story is told through separate character scenarios that follow three different protagonists: Ichiya Amakaze, Kyle Griffin, and Nil Phineas, along with their own set of teammates. The Vita is not a heavily-supported platform in the West. However, Kadokawa Games has recently announced the development and localization of some interesting niche titles like Root Letter for PlayStation Vita and PlayStation 4. Also, Zero Time Dilemma (also known as Zero Escape 3, if you haven’t heard!) is set to release in the summer of 2016 for Nintendo 3DS and PlayStation Vita. It would seem that there’s some space for colorful niche titles on the Vita, and genre-wise Ray Gigant isn’t competing with anything. Personally, I think this would be a cool title to localize! The Vita is home to some quirky games in Japan like Yomawari and Shin Hayarigami that people outside of Japan haven’t been able to play, and I hope this game doesn’t become one of them.
Bandai Namco EntertainmentExperienceFirst Person Dungeon CrawlerPlayStation VitaRay Gigant