E3 2015: Xbox One Backward Compatibility with Xbox 360 Announced

Monday, June 15th, 2015

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Xbox One Sans Kinect

At Microsoft’s E3 conference this year, Phil Spencer announced that a feature many Xbox One owners have been requesting will finally be implemented: backwards compatibility with Xbox 360 titles.

Xbox studio manager Mike Ybarra promised 100 titles will be backward-compatible with the Xbox One by Christmas 2015, and he then demoed the Xbox 360 version of Mass Effect on the One. While the games will run in the same way as those on the 360, Xbox One users can utilize some of the One’s key features, including broadcasting, game DVR, screenshots, and streaming to Windows 10-enabled PCs.

Members of the Xbox One Preview program will be the first to get access to backward compatibility in the coming months, while the general public will get it sometime this winter.

About Will Whitehurst

Will joined the Operation Rainfall Campaign soon after news broke of that infamous French interview about Xenoblade. Subsequently, he got actively involved and became a staff member in July/August 2011. He is currently the head of the Japanese translation team, and loves to play, discuss, debate and learn more about games. Will gravitates towards unconventional action games and RPGs, but plays pretty much anything except Madden. He is also currently attending college, honing his Japanese skills and preparing for medical school. (Coincidentally, Trauma Center is one of his favorite game series of all time.)




  • Tara

    Interesting… I didn’t think this was possible due to the different architecture between the two platforms. I admit this does give me slight interest in the XBone, along with that Rare collection rumor.

    … never thought I’d say that. o_o;

    • An Tran

      I think it’ll be done through emulation, since they don’t have full compatibility just yet. Still, this is great news! Makes me think I might eventually grab an XBone for the downstairs TV.