Mario Maker Release Date Narrowed and New Details

Wednesday, April 1st, 2015

Share this page

We are proudly a Play-Asia Partner

SUPPORT OPRAINFALL BY TURNING OFF ADBLOCK

Ads support the website by covering server and domain costs. We're just a group of gamers here, like you, doing what we love to do: playing video games and bringing y'all niche goodness. So, if you like what we do and want to help us out, make an exception by turning off AdBlock for our website. In return, we promise to keep intrusive ads, such as pop-ups, off oprainfall. Thanks, everyone!

By


Today’s Nintendo Direct presentation revealed a few new details about the upcoming Wii U game, Mario Maker. It is set to launch in September, but that’s as specific as it gets.

As you may know, the game allows you to build your own Mario levels. You can also select one of four themes for each level you make. These themes will make the level look like it would if it were in one of four different Mario games. Each theme also includes appropriate music from the corresponding game. The themes are the original Super Mario Bros. (NES), Super Mario Bros. 3 (NES), Super Mario World (SNES), and New Super Mario Bros. U (Wii U).

Mario Maker's Super Mario Bros. (NES) Theme

Mario Maker’s Super Mario Bros. (NES) Theme

There is an interesting detail in the video above at the 40-second mark. It shows a screen with six levels on it. You can see that the second stage is a water level in the theme of the original Super Mario Bros. This suggests that there are perhaps sub-themes in each of the four main themes. That screen is divided into worlds with four stages per world, as well, harkening back to the level layout used for each world in the original Super Mario Bros. for NES.

The editor uses very simple drag-and-drop mechanics to allow you to quickly build, tweak and test your levels using the Wii U GamePad. You can simply drag a pipe and place it where you want and then extend it if you wish to make it longer, or you could place a character and then drag a pair of wings onto him to turn a Koopa Troopa into a Paratroopa, for example.

Mario Maker | oprainfall

Mario Maker’s Simple Drag-and-Drop-Based Level Editor

Mario Maker promises to be a great addition to the Wii U’s library, with a huge helping of user-created content and a side of nostalgia. Custom content created by users is one of the greatest things to happen in gaming, as it allows you to get so much more out of a game than you could otherwise. It also allows you to flex your creative muscles to make your own creations. Mario Maker looks like it will be a very easy game to pick up and play, given how easy the editor looks like it is to use. Additionally, you will be able to share your levels online for players around the world to enjoy, as well as play devious levels made by other Mario fans.

Mario Maker | Jump

Better not mess up that jump!

One would think that the game might also come with a series of built-in levels for you to play through, when not building your own levels. We’ll likely find out more about the game in the coming months leading up to its launch in September.¬†Whether you are a hardened Mario veteran or new to the series, Mario Maker is shaping up to be a great title for both new players and veterans alike. I am very much looking forward to this game!

SOURCE

About Michael Fontanini

Michael is a veteran gamer in my early 30s, who grew up around video games, with fond memories of the oldies like the NES and SNES. He loves Nintendo but also plays a lot of games on his PC. Michael also enjoys going for walks or bike rides, and loves animals.

Michael is also a computer programmer. This started with a toy he got as a kid called PreComputer 1000 that was made by V-Tech. It had a simple programming mode which is what started him down the road of being a programmer! Michael can program in BASIC, Visual Basic, C++, C#, and is familiar with Java and Lua Script.

Putting programming and gaming together, Michael became a hobbyist game developer which may give him some good insights on game development! Most recently, he has been playing with the free version of the Unity engine (a powerful and easy-to-use game engine).

I love Nintendo but I also play a lot of game's on PC, many of which are on steam. My favorite Nintendo game's include Zelda, Metroid, and Smash Bros to name a few. On PC I love the Half-Life games, as well as most all of the Source Engine games just to name a few.




  • James Donahue

    Yay, A New innovated idea from Nintendo…That’s been already done 7 years ago by Media Molicue, and many people have already done this on PC for years now! Look, Nintendo should have came out with this game 10 years ago. Hey, Nintendo, I am looking forwards to Super Mario 3D Maker, where I can create my own 3D Mario levels, like Super Mario 64, Sunshine, and Galaxy!