Double Dragon Trilogy Coming to PC

Friday, January 9th, 2015

Tokyo NECRO is out now from JAST

Look for us on OpenCritic!

Share this page

Pre Order How a Healthy Hentai Administers Public Service at MangaGamer

Revisit the oldest and greatest Visual Novel Forum, now under new leadership!

Trending Posts

We are proudly a Play-Asia Partner


Ads support the website by covering server and domain costs. We're just a group of gamers here, like you, doing what we love to do: playing video games and bringing y'all niche goodness. So, if you like what we do and want to help us out, make an exception by turning off AdBlock for our website. In return, we promise to keep intrusive ads, such as pop-ups, off oprainfall. Thanks, everyone!


Double Dragon Trilogy | oprainfall

The original arcade Double Dragon games are coming to PC as Double Dragon Trilogy. Originally released for the iOS and Android back in 2013, this port appears to be the first time these arcade games are being made available for the PC in an official manner. The last time they did this, it was on computers that could be described by how many bits the microprocessors used in their registers, like the Amiga and Commodore 64.

Double Dragon Trilogy, like its mobile version, features the original arcade games Double Dragon, Double Dragon II: The Revenge and Double Dragon 3: The Rosetta Stone. Each one features two game modes, Arcade and Story, three difficulty levels and local and online multiplayer. It also has both the original 8-bit soundtrack and a remastered version.

The video options are also fairly meaty. The game has the original graphical settings, but it also comes with the options to change the aspect ratio, use a graphical filter to update the visuals, and even has the option to add in scanlines for the retro gaming purists out there.

Double Dragon Trilogy will be available for PC on January 15 via Steam, GOG and Amazon.

About Karli Winata

Karli Winata is an avid gamer with a taste for a little bit of everything. Except for sports games. And racing sims. And definitely not hidden object games! I guess everything is too broad a term. Suffice it to say that he has been known to play hours of Call of Duty multiplayer in between bouts of Persona fusing and Star Coin collecting while saving the world/galaxy through sensibly bald space marines or plucky teenagers with impossible hairstyles. Where does he find the time to write about them?