E3 2014: Nintendo’s Treehouse Plays Xenoblade Chronicles X for 40 Minutes

Tuesday, June 10th, 2014

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E3 2014 - Xenoblade Chronicles X

As part of the extensive coverage shown on Nintendo Treehouse Live @ E3, the Treehouse localization group showed off an extensive amount of gameplay from Xenoblade Chronicles X which we have archived to make sure you don’t miss a second of this highly anticipated Wii U RPG. Gameplay is shown with commentary from what appears to be the beginning of the game, as you view the opening cinema scenes that set the story to the first snippets of battle with hostile wildlife around the area. In the process, the beautiful locale is shown off in a variety of weather conditions and times of day. Similar to Xenoblade Chronicles, there are a variety of enemies inhabiting the environment that may or may not attack unless attacked first, as well as a variety of experience levels that separate enemies from those the player can handle and those that are far too powerful for the time being. The demo ends with another cinema scene that flies through Neo Los Angeles, the main hub of the game world and humanity’s last hope.

Check out the E3 demo in its entirety below:

About Raymond Dwyer

Former Contributor--Raymond is an architect in Chicago who has been playing video games for as long as he can remember. For all that the city offers, he mostly prefers sitting down to a good game when he can spare the time. Buildings look better rendered than they do in real life anyway.

  • ScienceNonfiction

    This was just incredible. The story trailer was ok and all, but this gameplay completely sold me on the game. Looking forward to it!

  • Sir Franku

    Now imagine an alternate world where Xenoblade Chronicles for Wii hadn’t been localized…

    • Vinicius

      That’s the scariest thought I had all week.

    • WiicardoBA

      …I did not read that!!!!

  • Andrew

    Wish it wasn’t a silent protagonist – otherwise everything here is so perfect I could weep with joy. It’s pretty much the Takahashi game I always wanted.

    • Tiredman

      That is one thing I am not sure of, are we absolutely positive its a silent protagonist, and just just one that has a voice, male if a guy, female if it is a woman? If it is a silent protagonist, I agree with you.

    • Andrew

      It’s neither been confirmed nor denied by Nintendo or Monolith, but the writing’s pretty much on the wall. The fact that the protagonist is custom, combined with their mute reaction shots in cutscenes, it would be surprising if they weren’t.

    • Tiredman

      Not sure really, it depends. If the voice is customizable, that could be a problem, but if its just two voices, one male, and one female. Will keep my fingers crossed.

    • Anthony Yousef

      I believe they stated somewhere that voice was customizable, so I’m going to assume it will be implemented later or scratched off entirely.

    • Guest

      Zelda has a silent protagonist and its a great franachise.

    • WiicardoBA

      Zelda has a silent protagonist and its a great franchise.

    • Ryan_oprainfall

      So does Fallout 3 and Skyrim. It’s really not that big of a deal a long as they give the option for making choices.