By Raymond Dwyer / June 10th, 2014
As part of the extensive coverage shown on Nintendo Treehouse Live @ E3, the Treehouse localization group showed off an extensive amount of gameplay from Xenoblade Chronicles X which we have archived to make sure you don’t miss a second of this highly anticipated Wii U RPG. Gameplay is shown with commentary from what appears to be the beginning of the game, as you view the opening cinema scenes that set the story to the first snippets of battle with hostile wildlife around the area. In the process, the beautiful locale is shown off in a variety of weather conditions and times of day. Similar to Xenoblade Chronicles, there are a variety of enemies inhabiting the environment that may or may not attack unless attacked first, as well as a variety of experience levels that separate enemies from those the player can handle and those that are far too powerful for the time being. The demo ends with another cinema scene that flies through Neo Los Angeles, the main hub of the game world and humanity’s last hope.
Check out the E3 demo in its entirety below:
Monolith SoftNintendoTetsuya TakahashiXenoblade Chronicles X