By Antonin Kořenek / May 29th, 2014
After six years without a true sequel (spin-offs and those Plus R versions don’t count) Guilty Gear fans are finally getting a new addition in Guilty Gear Xrd -SIGN-. Using the third Unreal engine, the game will use cel-shaded graphics instead of the hand drawn sprites the game has used in the past. But Guilty Gear Xrd -SIGN- will still feature the same over-the-top 2D fighting the series was known for.
Today, North American fans have even more news to celebrate over: IGN has confirmed that Guilty Gear Xrd -SIGN- will be coming to American shores sometime this fall for both the PlayStation 3 and the PlayStation 4.
The famous Roman Cancels, as well as other in-game systems, will be back but “significantly expanded and improved.” Fifteen characters are reported to be playable at this time. Also worthy of note is that Daisuke Ishiwatari is once again in charge of the soundtrack.
Set a year after Guilty Gear 2: Overture, Guilty Gear Xrd -SIGN- will be localized and published by Aksys Games and will available to play at E3 this year. There is no word yet on a European release.
Aksys GamesArc System Worksguilty gearGuilty Gear Xrd -SIGN-