By Crystal Colwell / February 6th, 2014
Causal Bit Games is working hard to bring us Insanity’s Blade, and a demo is now available. The game offers players a chance to take an 8-bit trip through hell with a blend of action, platforming and RPG styles of gameplay. Battle through eighteen stages, and scale buildings, cages and walls! The game has been adapted from the Insanity’s Blade graphic novel and was designed to closely match the capabilities of the Nintendo Entertainment System.
Follow the journey of a sword possessed by a father’s powerful grief and hatred, as the first game in the series tells the tale of the sword’s creation.
A bit about the game: (from the Steam Greenlight Page)
Rewarding game play features!
A blend of action, platforming and RPG elements with a classic 8-bit style
Battle through the 18 stages filled with unique enemies and environments
Scale buildings and caves with Thurstan’s wall jumping abilities
Killer 8-bit soundtrack!
A fully original soundtrack that’s also playable on real NES hardware (VRC6 based)
Cutscenes between chapters to tell the story of Insanity’s Blade
Get upgrades at the store between stages
Weapons system improvements and upgrades as you progress lead to unique combat mechanics
Fight alongside an AI driven sidekick who joins your quest
Sidekick can also be upgraded at the store!
Notes/Instructions (from the Kickstarter Page):
Note that the game is still very much in beta and that there will be minor bugs and missing sounds, etc.
The instructions are contained within the zip files. You may use a control pad to play the game!
Download the demo zip files for Windows, Max, and Linux (32-bit and 64-bit) here.
If you want to see the game on Steam you can vote for it here. I think I’ll go try out the demo and see what’s what. If any of you give it a go, let me know what you think!
Causal Bit GamesInsanity's BladeLinuxOS X