No Always-On DRM in Metal Gear Rising: Revengeance

Friday, January 10th, 2014

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Metal Gear Rising: Revengeance | oprainfall

Some PC buyers of the long awaited PC port of Metal Gear Rising: Revengeance panicked when they found out the game crashed when it wasn’t connected to the internet, leading some to assume that the game had an always-online DRM policy, like Diablo III or SimCity. However, Platinum Games got on their Twitter account and said:

When asked why the game crashed when there was no internet connection (especially since the game doesn’t really need an internet connection, other than maybe leaderboards), Platinum again responded with:

Later on, Platinum said that offline play is now fixed. So for someone like me, this is great news. I’ve been excited to play the PC version of Metal Gear Rising: Revengeance. I’m glad this was just a bug and not a DRM scheme by Konami.

SOURCE

About Guy Rainey

I’m Guy Rainey. I’m a hardcore Nintendo fan, a PC enthusiast, and a Sony sympathizer. Also an amateur/aspiring game creator. I love any game that puts story as the main focus of the game, so that means JRPGs are my favorite genre almost by default.




  • Thanatos2k

    They’re clearly not telling the whole story. How was there a bug causing this in the first place?

    • chris

      There are bugs that can cause anything. It could be as simple as a casual online check for high score purposes done improperly causing the game to crash when it can’t connect.

  • Kyle Emch

    I’ve been meaning to play this game for a while. Glad to see that was a bug and not DRM, or I probably wouldn’t have purchased it on the PC.