SEGA Issues an Update for Sonic Lost World on Wii U

Thursday, December 12th, 2013

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Sonic Lost World | FEATURED

SEGA announced on their blog that they will be issuing an update to help make Sonic Lost World for the Wii U a little easier. The update will give players an extra life after gaining 100 rings similar to previous Sonic games, as well as fixing a graphical glitch in the Frozen Factory casino level. The number of lives you receive during a Game Over screen will be increased from 5 to 10, and items will now show up in the World Map. But most importantly, some of the Color powers can now be activated by using the GamePad’s analog sticks and buttons instead of just using the touchscreen. These powers are the Black Bomb, the Crimson Eagle, the Indigo Asteroid, and the Orange Rocket.

Our own Jonathan Higgins enjoyed Sonic Lost World, despite its imperfections. Hopefully, this new patch might make the game a little more enjoyable for many of you. You can check out the full patch notes here, and if you’re interested, you can buy the game on Amazon.

About Kyle Emch

Kyle has been studying music at college for about three years now. He's played the piano since he was 6 years old and has been recently been learning how to write music. He has followed the Operation Rainfall movement on Facebook since it started and was happy to volunteer for the website. Just don't mention Earthbound or the Mother franchise around him.




  • aelic7

    That’s like putting chocolate sauce on a piece of poop and saying it’ll taste better.

    • Jonah Rosen

      That’s insinuating that Lost World is a BAAAAAAD game. It’s not, it’s just a little imperfect. The game is actually pretty fun if you actually give it a try instead of bashing it without giving it a second (or actual) look, it just a little hard due to imperfections that thankfully this patch addresses for the most part. The only thing left to address is to fine tune the Parkour system and this game would be golden.

  • multibottler0cket

    I haven’t played it or anything, but does this patch replace the initial difficulty or does it offer it as an option? Because I’d be pretty pissed if a game got easier on me. Especially since it’s hard to find a game with a decent challenge these days.

    • Jonah Rosen

      it sounds like it’s it “replaces the difficulty” as you call it, but believe me, you want at least the 100 rings = 1-up addition, because the game tends to be bullshit otherwise, especially if you’re planning to 100% (get all Red Star Rings) the game.

  • Thanatos2k

    Will this make the game not suck? Doubtful.

    • G

      Just how bad it is, exactly? I’m planning to buy it.
      Keep in mind; I enjoyed Unleashed 360.

    • Jonah Rosen

      Don’t let these naysayers fool you, it’s actually a half-decent game, most people are just bashing it because it’s too different from the “boost to win” mechanic seen in Rush, Rush Adventure, Unleashed all the way until Generations. most of the problems with the game are actually getting addressed with this patch, the only thing that would still need fine tuning is the Parkour system as it’s finicky at times, especially with triangle jumping / jumping from wall to wall at a horizontal distance.

    • Thanatos2k

      It’s as bad as all other 3D Sonic games. Sega never learns.