PRESS RELEASE: Spirit Stones Available on Google Play

Wednesday, October 16th, 2013

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Spirit Stones


GAMEVIL launches Spirit Stones, a unique Puzzle RPG with TCG twist

LOS ANGELES, CA- October 15, 2013- GAMEVIL has announced the launch of its latest mobile title,  Spirit Stones, on Google Play today.  Spirit Stones is an addictive puzzle RPG combined with elements of a fantasy trading card game. It is free-to-play, equipped with live services and updates.

The game’s casual gameplay mechanic makes Spirit Stones appealing to both casual and hardcore gamers. By simply swiping and matching tiles of the same color, players can quickly engage in battle. As players progress, however, they will find that strategy is required to overcome tricky traps and obstacles in the latter stages. Though easy to start, the game is challenging to master.

With over 500 stages and 400 unique heroes,  Spirit Stones comes packed with in-depth content. Players will find themselves scrolling through pages of beautifully illustrated cards, immersed in building the ultimate team. Their line-ups can then by put to the test through quests or in battle.

Featuring Facebook Connect, Spirit Stones  allows players account access from any device. Players can easily connect with Facebook friends, create alliances, and engage in co-op play. For those who enjoy competition, players can also opt to battle players around the world in Global PvP.

“We are excited to be working once again with GAMEVIL for the launch of our newest title,  Spirit Stones,” stated Junhee Lee, CEO of EnterFly. “The game is sure to appeal to a wide range of gamers through its casual gameplay and hundreds of unique puzzles and heroes.”

Spirit Stones marks the first title to be actively published and operated by US office,” added Kyu Lee, President of GAMEVIL USA. “We are dedicated to working hand-in-hand with EnterFly to bring consistent events and updates to keep the game fresh and to build a strong community for the game.”

Spirit Stones is a third party title developed by EnterFly, the creative minds that brought global hit Air Penguin, and published by GAMEVIL through its global expansion funds. It is now available for free on Google Play for Android devices at:

Spirit Stones is scheduled to launch on App Store in the coming weeks.

For more details, please visit


About Crystal Colwell

What's up everyone? Crystal here! I spend my time writing up the news for you all and keeping us all up to date with incoming game info from Japan. I do a little bit of everything else around here, too. 🙂 Happy Reading!

  • jmmueller

    I’ll give this one a go, but I’m already feeling like the business model will be a turn off. I’m just wondering how much it will affect gameplay.

    • Crystal Baltimore

      I started installing this on my phone the other day and completely forgot about it! Have you tried it out yet? Let me know what you think when you have.

    • jmmueller

      Not yet, it requires another download after install to get the game data. I’m already annoyed, but not for that reason. One of the first things I do anytime I start a game is turn off its sound. I had to create a nickname, skip integrating with Facebook, have some cutscene story line, download the data, more cutscene/tutorial, wait for 5 cards to summon before I see a male instead of a sexualized female (of which I had only one male to the plethora of curvaceous and/or scantily clad women), more cutscene/tutorial, then main menu but forced battle tutorial, more females to ogle at, and oo GOLD, then cutscene, the forced tutorial in synthesis, cutscene, forced evolution tutorial, cutscene, tutorial, cutscene, then a list of events. then click on the main, get reqards, then be able to click on settings and THEN I could turn off the sounds. Whew. Now I have no clue what I was supposed to read. Luckily I could volume down my phone, but still. That was obnoxious! Oh did I mention that this is totally geared in art style for that young male crowd? It screams the same art style as the Evony ads.

    • jmmueller

      Well I played quite a bit yesterday and got the gist of it. The gameplay isn’t that bad in terms of the puzzle aspect. However the whole thing is a social gaming and freemium game through and through. You have an energy bar that refills with time that you can refill for free with wine, but if you run out you have to buy it.

      Cards (which are your summoned characters for the puzzle battle) a dropped randomly but there are ways to purchase sets. some with the coins you get completing puzzles, but most with gem stones which so far I’ve found you can only get more by buying. This is where I bust up laughing. One of their options is to buy stones in a $99 chunk. I couldn’t imagine spending that ever on any freemium game.

      Oh and you can buy the coins. So not only does it have in game purchasing to get things, its to get different things!

      the good news is I haven’t yet seen anything that you can’t do without paying.

      The social comes in that they want you to friend people in game (or use Facebook) to get helpers for boss battles, etc. I don’t bug people so I haven’t used this. However, there are benefits in game for doing so as they will reward you with consumables and cards the more friends you have.

      My biggest beef is its always on connectivity. You cannot play the game offline as it will request to connect every time. This was especially annoying last night because my wireless was dropping in and out in the room I was in so I would get immediately locked in the game until the signal returned.

      I’ll probably poke at it a while longer. however in the end it is a mediocre puzzle game wrapped with hyper-sexualized imagery, blatant attempts to get more money, and bad software design practices (preventing options until 15 minutes into running the software and always on connectivity).

    • Crystal Baltimore

      Hmm. I’m not feeling too bad about not having time to play this yet after reading this. I’ll check it out but puzzle games sometimes annoy me so even that part of it might not be enough to keep me entertained for too long.

      I’m not too keen with the always on thing either. I’ve got high speed at my house and can access it most places that I spend any amount of time but I like to play phone games while I’m waiting in line somewhere or riding in a vehicle and etc. I wouldnt always have wifi on those occasions so if the phones net isn’t enough for it I wouldn’t be able to play.

      They hyper-sex stuff doesn’t really bother me too badly but many of the other features seem like they could be… not exactly up my alley. I appreciate the update on the game though and I’ll let you know when/if I get a chance to try it out.

      $99 on cards??? That wont be happening anytime soon! YIKES!