By Jonathan Higgins / August 26th, 2013
Level-5 Vision 2013 took place earlier today at the all-too-unattainable hour of 6 AM EST. We’ll be covering all the news that came from that, but the real “show-stealer”, so to speak, is a new RPG called Wonder Flick. This “1000 hour” RPG will be debuting on…every (next-gen) platform imaginable, it seems. It’s headed to Android, iOS, PlayStation 4, PlayStation Vita, Xbox One and Wii U. And to get something out of the way right off the bat—you’ll be able to share save data across every platform through a service Level-5 has dubbed “Uniplay”, and there are exclusive dungeons to explore in each version.
It seems like a neat concept. Some things making this new package more attractive to everyone around here: it features music from Nobuo Uematsu, monster designs from Tokuzo Nagano (Professor Layton, Izuka Eleven) and character designs from Nao Ikeda (Final Fantasy XIII).
This game seems to really push the “second screen” mechanic. On Wii U, one can obviously expect plenty of use out of the GamePad. On PlayStation 4, the game will have second-screen capabilities via smart phones and tablet devices. And on the Xbox One, it will make use of SmartGlass.
The game even features a collaboration with magazines. Saikyo Jump, V-Jump and Weekly Shonen Jump are all getting in on this new property from Level-5. The entire project is being produced and directed by Level-5 head-of-command Akihiro Hino.
Hungry for more? Here are some screen-shots, as well as the debut trailer for the game. For even more information (albeit information you’ll need a translator for), do check out the game’s official site.
Wonder Flick is headed to Japan as a free-to-play game this November, with the console versions coming a little later in 2014.
Level-5Level-5 Vision 2013Wonder Flick