Former 3DS Game Yataragasu Finds a New Home on the Vita

Friday, August 23rd, 2013

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Yataragasu is now Legend of Raven

The fighting game Yataragasu that Nicalis had once announced would be coming to the Nintendo 3DS now has a new name and a new console. The game will now be called Legend of Raven and will be releasing for the Sony PlayStation Vita.

 

PRESS RELEASE

Santa Ana, Calif., (August 21, 2013) – Nicalis, Inc., developer and publisher of independently awesome video games announces 2D fighting game, Legend of Raven, for release on the PlayStation®Vita handheld entertainment via the PlayStation@Network.

“We are extremely excited to launch Legend of Raven on the PS Vita,” said Victor Rodriguez, CEO and Executive Producer, Nicalis, “ Originally announced for the Nintendo 3DS, we’ve since moved development over to PSN due to the incredibly overwhelming response from the fighting gaming community. With Legend of Raven on PS Vita we can take advantage of the beautiful Vita OLED screen and spend time developing new features like parallaxing backgrounds and an original new soundtrack.”

Legend of Raven Features

  • Featuring Eight exquisitely, hand-animated characters by King of Fighters artist, Kotani Tomoyuki
  • Every character features their own unique set of special attacks and super moves
  •  Enhanced from the original
  • Featuring a new soundtrack, parallaxing backgrounds, ad-hoc versus play and more!
  • Innovative parry and damage mitigation systems allows for a multitude of defensive options
  • Execute well-timed counter attacks to turn the tide of battle.
  • Flawless Local Play!
  • Battle nearby friends with lag-free ad hoc Versus mode!

Prologue

The year was December 25th, 1926. Japan was on the verge of welcoming a new era…the era of “Koubun”.

Instead a revolution broke out, led by those who hoped to revive the Land of the Gods, Japan, and return her to its former glory. The Prime Minister’s cabinet, the police department, the Zaibatsu families, the mass media…the flow of information to the outside world was immediately suppressed.

Out of options, the old government resorted to creating a group of elite assassins, called the “Yatagarasu” in order to maintain order and suppress the rebellion.

These government agents have become known as the “Government’s Dogs” by the general populace. Now, they are on the move towards “Iga-sei”, which is said to still function as the government’s intelligence hub.

Legend of Raven continues Nicalis’ partnerships with ultra-talented and super-awesome independent developers. Previously Nicalis has teamed up with 8bits Fanatics (1001 Spikes), Edmund McMillen (The Binding of Isaac: Rebirth), Studio Pixel (Cave Story, Ikachan), Nicklas Nygren (NightSky), and Terry Cavanagh (VVVVVV).

More information can be found on the official website.

Screenshots:

Source

About Crystal Colwell

What's up everyone? Crystal here! I spend my time writing up the news for you all and keeping us all up to date with incoming game info from Japan. I do a little bit of everything else around here, too. 🙂 Happy Reading!




  • An Tran

    Nicalis is now starting to lose my support.

    • Crystal Baltimore

      I don’t agree with the practice of announcing a game for one system and then making a console jump but I also wont pull my support of the company for doing so. They state their reasons for the change clearly enough. I do wish that they had decided to make the game for both systems instead though. I think that would have been better all around.

    • Guest

      Why is my comment ^ showing up as a guest comment? :/

  • Raymond

    How messed up is that. I am just now hearing about this game and now i can’t play it because i have to go buy a vita. Come on, you just can’t switch on us like that.

    • Crystal Baltimore

      Buy a Vita. Problem solved. 🙂

    • Raymond

      You buy me a vita. Problem solved. 🙂

    • Crystal Baltimore

      LOL I would if I could afford it. I love mine and I think everyone should have one.

    • Ryan

      It’s on PC. With actual netplay.

    • Raymond

      I have to buy a new PC, because the one i have is oooooooooooooooooooooooooooooooooooooooooooooooooooooooold. Lol

  • Xaxal_Ravenguard

    I guess I’m part of the non-vocal Vita crowd that is pretty happy about this?

  • Ryan

    No netplay. Dead out of the gate, well done.

    • Raymond

      Yea, if you are going to port it to the vita, at lest have some netplay. lol

  • James Best

    Why not release it on both portables?

    • Crystal Baltimore

      That was my thought as well. Especially if development was already in progress for the 3DS. I have a 3DS and a Vita so I will still have access to the game when it comes out but I do agree that they should have released it on both.

  • Tara

    Doesn’t really appear to be anything I would have been interested in anyway, though I find this all a little hard to grasp here…

    I mean, don’t get me wrong, the Vita’s got the dual control sticks and the nice screen, but the install base is… pretty small. I’m not saying that the community isn’t on the Vita, but in order to make enough sales to pay for things, it’d make more sense to go for the console with the larger installed base.

    Those suggesting they release it on both platforms, I don’t know much about Nicalis, but perhaps they don’t have the funds to go on both platforms… at least not at once, anyway. Though this particular move sounds like it would be considerably less profitable, so I question if there are other forces at work here… (AKA Sony paid them large sacks of cash to change platforms.)