Levels in Sonic Lost World Inspired by Mario?

Wednesday, July 3rd, 2013

Share this page

We are proudly a Play-Asia Partner


Ads support the website by covering server and domain costs. We're just a group of gamers here, like you, doing what we love to do: playing video games and bringing y'all niche goodness. So, if you like what we do and want to help us out, make an exception by turning off AdBlock for our website. In return, we promise to keep intrusive ads, such as pop-ups, off oprainfall. Thanks, everyone!


Sonic Lost World

Mario and Sonic seem to have made amends throughout the last decade, as Sega has made the blue hedgehog a very prized guest in the Nintendo lineup. From Mario & Sonic at the Olympic Games, to Sonic being a guest star in Super Smash Bros. Brawl, to three Sonic games (Sonic Lost World being one) being exclusive to the Wii U, Nintendo has found in Sega a very gracious supporter. Now it seems that Sega has no problems admitting that they may have taken inspiration from its former rival as well, as Takashi Iizuka, the head of Sonic Team, said in a interview with Official Nintendo Magazine, that some levels of Sonic Lost World were reminiscent of Super Mario Galaxy.

In multiple previews of Sonic Lost World, gamers saw some segments where Sonic sped along Windy Hill stage, a floating level which lacked gravity and enabled him to run upside-down. Many Mario fans have wondered if this was inspired by Super Mario Galaxy, which used this same mechanic throughout multiple stages.  When asked by reporters if these level designs were inspired by the Mario title, Iizuka replied: “With Lost World we wanted to evolve how Sonic works in 3D. When you think about a 3D level, it’s still limited – the sides are limited – so we talked about making levels as cubes or tubes.” He added: “Expanding the sides around 360 degrees enables players to take many paths, not just two or three. We ended up with a tune stage and realized we were a bit close to Mario Galaxy!”

While Sonic Lost World does look like it took a page from Super Mario Galaxy, we have seen only an ounce of what Sega has to offer.

Sonic Lost World is an exclusive title to the Wii U, and will be ready for release during this year’s holiday season. A Nintendo 3DS version will be released simultaneously as well.


About Samuel North

A writer at Operation Rainfall, a lover of videogames, and an insomniac who can't tell what day it is. There really isn't much else interesting to say, except that I've eaten an entire box of ramen noodles in one sitting.

  • john

    Mario galaxy is awesome, I have no problem with sega taking inspiration from it. Out of any game I saw at e3, I am most excited for sonic lost world

    • It’s a shame for Sonic to be inspired by Mario.

  • Ibi Salmon

    This doesn’t surprise me. It seems that some games are always influencing other games these days.

  • LaVon Parker

    Nintendo is a actually helping develop Lost World so this comes as no surprise.

  • Jackofspades626

    That and if you’ve heard of Sonic Xtreme it was inspired by that as well…kinda.

    • XrosJun

      This pretty much. This looks like a finished and refined Sonic Xtreme, which by the way was worked on way before Super Mario Galaxy

  • Rocwing

    Yes. Rip this game off. Do it. Anyone who minds is either high or mentally retarded.

    We’re past the point for Sonic needing to innovate, I just want an unquestionably good game and if the plumber has to help, then so God damn be it.

  • Vinicius

    If this is the closest we’re gonna get to a Mario Galaxy 3, so be it.

  • RagunaXL

    except that there were so many aspects of Super Mario Galaxy that were already explored in Sonic Adventure 2. Sounds like Iizuka is just hamming it up for the Mario fans.