By Jeff Neuenschwander / June 24th, 2013
Soul Saga, a JRPG inspired by old PlayStation classics, is currently 70% through initial funding of $60,000 with over 20 days left on its Kickstarter campaign. It was revealed earlier that developer Disastercake would be porting the game to Wii U, provided that an at-the-time unspecified stretch goal is reached. For those wondering how much it would be, you need not worry any longer.
The Wii U port for Soul Saga is set as the $80,000 stretch (originally set at $115,000; was lowered by popular demand). The mark is easy enough to make since the game raised $40,000 in ten days and continues to gain momentum as more people become aware of it. In addition, an additional $15 reward tier has been created to reserve a copy on Wii U. Backers for a copy on PC, Linux, or Mac can add $10 to add a Wii U copy, or vice versa.
In addition to the Wii U port, over a dozen other stretch goals were announced. These are as follows: professional voice acting ($75,000), airship exploration ($90,000), airship combat ($100,000), job board for side-quests ($110,000), legendary weapons ($120,000), the ability to gather more guild members ($125,000; even more at $130,000), forgotten beasts ($135,000), a new strategic combat mode for massive battles ($150,000), the mysterious Atelier of Souls ($175,000), play as the evil Garen in his own story (my personal favorite; $200,000), special Pandora Boxes scattered across the world ($225,000), and what appears to be a guarantee that the game will have double the story and content of their original goal (I think; $250,000). At the current pace, they should be able to reach more than half of those stretch goals.