(Europe) Project X Zone to Get A Second Demo

Thursday, May 23rd, 2013

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Project X Zone

Ir seems that Europe can’t get enough Project X Zone. Or at least that’s what Namco Bandai thinks. They already released one demo today, titled “A Lethal Surprise,” in Europe’s Nintendo eShop. A second demo called “Dark Hours” is scheduled for release on June 27th, also a European exclusive.


“A Lethal Surprise” plays out in the Sakura Wars universe. Namely, it takes place on the Imperial Theater stage. Some of the characters you’ll meet include Ulala from Space Channel 5, Devilotte from Cyberbots, Zephyl and Leanne from Resonance of Fate (if their trailer is to be believed), and a couple of characters from Valkyria Chronicles III.

“Dark Hours” will move the setting over to the Ghosts ‘n Goblins universe.

Project X Zone mashes the IPs of three companies – Sega, Capcom, and Namco Bandai – into one tactical role playing game. The game takes you across the various worlds where you meet its inhabitants and even use them in battle. In one world you might meet X and Zero from the Mega Man X series, while in another, you’ll meet KOS-MOS from the Xenosaga series. Each one will have unique attacks that harken back to the series they came from.

Project X Zone will be released on July 5th in Europe. The Americas will get it on June 25th, a little over a week earlier.


About Karli Winata

Karli Winata is an avid gamer with a taste for a little bit of everything. Except for sports games. And racing sims. And definitely not hidden object games! I guess everything is too broad a term. Suffice it to say that he has been known to play hours of Call of Duty multiplayer in between bouts of Persona fusing and Star Coin collecting while saving the world/galaxy through sensibly bald space marines or plucky teenagers with impossible hairstyles. Where does he find the time to write about them?

  • Red

    Unfair! i want to see how the game is before i buy it!

  • Come on ….We want a f…ing demo in NA too….this is bull

    • John Ellis

      You get it a month before us

    • Kyle Bue

      Actually, more like a little over a week. July 5 – June 25 = 10 days.

  • Matt

    I was gonna say, where’s our demo? This game is super experimental, and I’d atleast like to try it before committing to a purchase.

  • Anna Scruton

    I’d actually like to try this game before I buy it kthanks.

  • smacd

    This is pretty irritating for NA gamers. Not only have I not had a chance to play a demo, but all the trailers make the game look like something that I’m TOLD it is not- a straight up side-by-side fighter. This is apparently an RPG, but I’ve not seen a single trailer that shows me anything that looks like RPG gameplay. I can’t justify a game purchase without something to warrant it. If Bamco wants to sell me an RPG, show me an RPG.

    • HeroOfGames16

      It’s a grid-based tactical RPG, the characters need to level up and the battles are somewhat of a mix between traditional RPGs and fighting games (it’s turn-based in which the party has a certain time to perform a huge combo attack before the opponent attacks back).

    • smacd

      I know its an RPG and I know the details, but I have not SEEN that it is an RPG. My commentary is about the complete failure of Bamco to market their game appropriately. Not only do we get trailers that make this look like a fighter rather than an RPG, and the west doesn’t get a trailer that shows anything related to RPG elements. Its almost as if they are trying to mislead gamers in NA into buying a fighter and getting something else.

    • HeroOfGames16

      If you pay attention it doesn’t look like a fighting game THAT much. It just highlights the battle scenes and the animation quality. Games such as Super Robot Wars games have the tendency to show-off their giant robot battle animations, and they never gave me the impression they were fighting games. Besides, if gamers want to be sure of the gameplay and they can’t get a direct taste of it, they can always read articles about it, watch a playthrough, et cetera.
      Anyway, I’m wishing Bamco good luck with this game because I definitely look forward to see more SRPGs coming from Namco Bandai (read: Super Robot Taisen games).

    • smacd

      Dude. You are COMPLETELY missing my point. It was a direct criticism of Namco Bandai’s complete failure at marketing from an objective viewpoint from a person whom is in their (apparent) target market. Of course I’m smart enough to figure out how to do research on my own, that’s not the issue here, and I’m a little irked that you keep trying to make it out to be. The issue is directly that Bamco is completely failing at marketing this game to me by showcasing what appears by the trailers to be a fighting game (which I know it isn’t, but objectively watching the trailers doesn’t show me much else), and not releasing a demo for me to be able to actually see it before I buy. If Bamco wants to sell me an RPG, why aren’t they showing me an RPG?

    • Most fighting games don’t have Floating Combat Text to indicate damage unless you happen to be in the Training Mode. And the variety and intensity of attacks (and the occasional face cut-in) are simply to fast for a human to input for it to be a fighting game.

      While Bamco does suck at marketing (as does Tecmo Koei. See Atelier Ayesha), your complaints indicate that you’ve only watched the trailers presented by them. Independent research is key. Bitching on the internet that a major corporation isn’t considering your feeling is not.

    • smacd

      Another person completely missing the point. Ive done the research, I know what this game is and how it works. Im just pointing out that Namcos own marketing has been a complete failure to show whst this game is, and not releasing a NA demo is part of it. For f@#$ sake people, not that hard to understand, is it? I give up. No one bothers reading.

    • We did read. The fact that you’re still complaining is why we’re correcting you. If you’ve done the research, then you shouldn’t be spouting your butthurt opinion all over the internet. It will save you some heartache in the long run, buddy. Get over yourself.

    • The combat system is the same as Super Robot Taisen OG Saga Endless Frontier, while the rest of the game is basically going to in the vein of Final Fantasy Tactics.

    • Also, you’re not looking hard enough if you haven’t found this: http://www.youtube.com/watch?v=OK_dovgCvHQ

      Or, you know, looked at all.

  • John Ellis

    This second demo didn’t come out

    • Charlotte Buckingham

      It’s not coming out till June 27th. 🙂