Atelier Escha & Logy Shows Off New Characters

Thursday, April 25th, 2013

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Atelier Escha & Logy: Alchemists of the Dusk Sky

New details have been provided by Dengeki regarding the upcoming PS3 RPG Atelier Escha & Logy: Alchemists of the Dusk Sky. Set to release in Japan on June 27, it will focus on the practice of alchemy being rediscovered after the End of Dusk in the Twilight Land. New details, as translated by Gematsu, have been provided on some of the characters appearing in the game:

Auin Sidered – (CV: Kenji Akabane) – 20 years old, B blood-type, 175 cm tall. A balloon maintenance guy from the tech department. He is a carefree, good-looker with gray hair and glasses, and carries a giant hammer. He is also Escha’s cousin and maintenance guy working for the tech group. He’s popular, having performed maintenance on carriages and public facilities. He has a strong sense of duty and a frank personality. And he admires the adventurer Rafer. Escha calls him “Big Brother.”

Slayer Hazelgrimm – (CV: Chiharu Kitaoka) – 26 years old, B blood-type, 167 cm. Historian. A young lady with a nice body and either silver or white hair. She wears a shirt, jacket, and necktie over a black slip and skirt with a slit in it. A specialist in the field of historical inquiry, she has a bit of alchemical knowledge from her study of relics from the period of prosperity. She can handle dangerous field work with ease. Her weapon is an earring, which she uses as a catalyst for her special “analysis” power.

Rafer Ruckberry – (CV: Yasunori Masutani) – 32 years old, AB blood-type, 178 cm. Treasure hunter. Cowboy-esque. A young guy with blond hair and a beard. His weapon is a top break revolver. He’s a treasure hunter who wanders the world. He hits it off with the explorers of the ruins, and is himself tackling an excavation. He pokes his nose into anything that seems interesting.

Besides these, more information has been provided regarding the battle system in the game. Apparently up to six characters can participate in battle at a time, utilizing support moves and chain attacks against their enemies. Sounds like it might be interesting. Here’s hoping it hits Western shores eventually.

About Josh Speer

Josh is a passionate gamer, finding time to clock in around 30-40 hours of gaming a week. He discovered Operation Rainfall while avidly following the localization of the Big 3 Wii RPGs. He enjoys SHMUPS, Platformers, RPGs, Roguelikes and the occasional Fighter. He’s also an unashamedly giant Mega Man fan, having played the series since he was eight. As Review Manager he spends far too much time editing reviews and random articles. In his spare time he counts the days until Mega Man 11, TWEWY Final Remix and Wargroove release.