Deus Ex: Human Revolution Director’s Cut Is Official, Says Square Enix

Wednesday, March 20th, 2013

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Deus Ex: Human Revolution Director's Cut

Just another day at the office for Adam Jensen

Square Enix officially announces Deus Ex: Human Revolution Director’s Cut exclusively for the Wii U today. Yesterday, word got around that Amazon accidentally posted an entry for Deus Ex: Human Revolution Director’s Cut only to have it taken down not long after. Square Enix had no comment about the topic at the time, which only made the game’s existence even more plausible.

Director’s Cut will have all the DLCs of Human Revolution integrated into the main narrative. Before two of the narrative DLCs, The Missing Link and Tong’s Rescue, were separated from the game and was accessed directly from the main menu. Now Adam Jensen will come across these story bites as he progresses through the main story. Other DLCs include weapons and equipment that will show up during the course of the game.

The GamePad will play a big role in the game. Based off the screenshots, seen below, all heads up displays have been moved to the GamePad. Even the hacking mini-game has been moved here as well. It also allows players to edit the map, snipe, and enable players to throw enemy grenades back.

Other notable fixes include graphical improvements, smarter enemy AI, and, perhaps Human Revolution’s most glaring flaw, overhauled boss fights. Reviewers criticized the boss fights in the game because, unlike the rest of the game, they can only be beaten by brute force. What this overhaul means remain to be seen.

The press release did not mention when we can expect Deus Ex: Human Revolution Director’s Cut. The entry, now back up, also does not mention a release date, unlike yesterday when it specifically said May 7th. Looks like we’ll have to wait for Square Enix to make that official too.

About Karli Winata

Karli Winata is an avid gamer with a taste for a little bit of everything. Except for sports games. And racing sims. And definitely not hidden object games! I guess everything is too broad a term. Suffice it to say that he has been known to play hours of Call of Duty multiplayer in between bouts of Persona fusing and Star Coin collecting while saving the world/galaxy through sensibly bald space marines or plucky teenagers with impossible hairstyles. Where does he find the time to write about them?