New Details For Ninja Gaiden 3: Razor’s Edge Including A Demo & SmartGlass Funtionality

Tuesday, March 5th, 2013

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Ninja Gaiden 3: Razors Edge Logo

Team Ninja today outlined new details for Ninja Gaiden 3: Razor’s Edge, the latest chapter in the famed action series arriving at retail on April 5th 2013 for PlayStation®3 and Xbox 360®. The famed developer revealed that the game will have a full-featured demo available on both platforms before launch and that the full retail Xbox 360 version will support robust SmartGlass functionality for tablets and smartphones, a first for any Team NINJA game. Additionally, Team NINJA announced the new Golden Scarab upgrade feature and fighting details for the female characters Kasumi and Momiji. To premier these new game elements, Team NINJA has released all-new images highlighting the SmartGlass functionality, Golden Scarabs and fighting moves.

Xbox 360 players will be able to expand their NINJA GAIDEN 3: RAZOR’S EDGE experience with immersive SmartGlass “second screen” features on their internet-enabled tablet or smartphone. They can check their updated personal records and achievements and even watch strategy videos based on their current in-game location to get help. Players will also be able to participate in the game’s community by viewing and commenting on gameplay videos which have been uploaded by players around the world—or take a more active role by uploading their own videos from the game.

Regardless of whether they are using SmartGlass features, all players can boost the capability of Ryu Hayabusa, the game’s iconic ultimate Ninja, by discovering Golden Scarabs hidden throughout the game world. These Scarabs can then be used to unlock new Ninpo or weapons. For instance, Piercing Void, a move that creates deadly sharp vacuum blades to slice up nearby enemies, can be unlocked for 20 Scarabs while the sweeping Lunar Staff weapon can be unlocked for 10 Scarabs. The Scarabs are well hidden, though—players will have to search hard for them!

Team NINJA also revealed fresh intel on the fighting moves that Kasumi and Momiji will add to NINJA GAIDEN 3: RAZOR’S EDGE as playable characters. Kasumi, first seen in the DEAD OR ALIVE series, brings a variety of deadly attacks including her renowned Mugen Tenshin attacks that strike with deadly speed even if delivered from midair. She can also unleash the slow but powerful Kunai Tempest, which creates a giant pinwheel shuriken, and Rending Wind, which channels her aura into a powerful beam of energy. Momiji is no slouch, either. She can double-jump in midair with her unique Heavenbreaker to rain down attacks from high overhead, transform dancing leaves into a circle of flames with her Crimson Lotus, and unleash a powerful fireball with her Autumn Flame.

Available prior to launch, the game’s demo will feature stages for both Hayabusa and Ayane. Any Karma or Ninja Skills acquired in the demo can be transferred to the full version, ensuring that demo play time is put to productive use. More details regarding the demo will be available soon.

NINJA GAIDEN 3: RAZOR’S EDGE is the most action-packed and feature rich NINJA GAIDEN game ever created. Published by TECMO KOEI, the game was designed from the ground up to please core action fans with a brutally redesigned battle system, tough enemy AI, upgraded online features, and the return of dismemberment. The Ninja Skills system lets players use Karma earned in combat to freely purchase weapon and Ninpo upgrades, feats, and costumes. Adding to the variety of gameplay, Kasumi, Ayane, and Momiji all join Hayabusa as playable characters. Ayane will get her own chapters in story mode while all three female characters can be played in the new Chapter Challenge mode and Ninja Trials co-op play with multiple costume options.

NINJA GAIDEN 3: RAZOR’S EDGE is developed by Team NINJA and published by Tecmo Koei.

About David Fernandes

(Community Manager) David is an assistant admin and community manager at oprainfall. He joined the Operation Rainfall Campaign at the beginning, and became one of the staff as the first wave of new volunteers were needed back in mid June. He is an avid video game collector, and lover of most game genres. David spends much of his time in a futile effort in clearing out his ever growing video game backlog.