PlayStation Vita Japan Direct Tonight

Sunday, February 17th, 2013

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Red-Blue-PS-Vita

Sony Computer Entertainment of Japan is having a “PlayStation Vita Direct” tonight (Sunday night/Monday morning)  at 3 am EST. Officially called “Vita Heaven”, viewers can watch the stream and see what the fuss is all about.  Speculation right now is that Sony will talk up some of their already announced games for the PlayStation Vita with the possibility of new games being revealed. This all leads up to their upcoming conference, the PlayStation Meeting that is being held February 20, 2013.  Over it all is shaping up to be a very big month for Sony.

PlayStation Vita Direct

Will you be joining us as we watch and see what wonders await us? What sorts of games or announcements are you hoping for?

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About Crystal Colwell

What's up everyone? Crystal here! I spend my time writing up the news for you all and keeping us all up to date with incoming game info from Japan. I do a little bit of everything else around here, too. 🙂 Happy Reading!




  • Nami

    It’ll be hard to top the 3DS this year what with Monster Hunter and Animal Crossing. I have faith, though, since the PSP had a rough start as well.

    • PSP wasn’t ever really successful though.

    • Somebody hasn’t seen the Japanese numbers on the PSP…

      Japan alone could have kept the PSP afloat.

    • Still though, no one in the press or the industry thought Nintendo would win the handheld war with the DS. I’ve heard at least two press guys (Micheal Pachter, surprise surprise, and Shane Satterfield, who actually wrote an article on Gamespot, although I can’t find it) say that they thought that the PSP would kill Nintendo, and they figured that everyone thought so.
      The PSP entered the handheld market with absolute certainty that it would beat Nintendo. That didn’t happen. Not that the PSP was a bad system, but with such high expectations, it’s hard not see it as a failure.

    • So since the 360 is doing well in America it’s doing well everywhere, right? Also, when you don’t know what you’re talking about you should keep your mouth shut.

      The PSP has sold 21.23 million in North America and 21.68 million in Europe compared to 19.61 million in Japan, so no Japan isn’t saving them. Furthermore, the total PSP’s sold (76.03 million) is less than half that of the DS (154.33), which has gone on to be the best selling game platform of all time. Lastly, the PSP (due in no small part to the rampant piracy problem) is considered a failure regardless of its sales totals. So no.

      The PSP wasn’t that successful. Don’t assume, because it will inevitably make an ass of u (but never me).

    • Renmei

      My god someone is taking this way too personally. Calm down, child.

    • Don’t call me a child lest you raise my ire. I matched the tone of my response to that of Daniel, who has apologized for being snarky in a lower comment. So seeing as you have nothing of worth to contribute, how about you let the adults have their conversation and be polite enough to mind your own business?

    • The PSP was a moderate success in Japan. Yes, it has issues, even there, piracy being one of the largest. But taking the PSP total sales and comparing them to other countries isn’t telling the whole story. The PSP has outsold the PS3 in its home country. Software sales for PSP games are much higher in Japan. Even anectdotally, during my visit there, there were almost as many PSPs as there were 3DS’s. It was outsold by the DS. That’s a fact. That wasn’t supposed to be the case, looking at the initial hardwares. In fact, Nintendo didn’t fully commit to the DS themselves, another fact. They initially touted it as a “third pillar”, which is partly why it dropped the game boy moniker. In that regard, no the PSP didn’t do quite as well as expected. But saying that it didn’t do well is a fallacy which would be skewed by the relatively lackluster sales outside of Japan. The volume may have been lower, but the market is smaller.

      I will admit that my comment was a tad snarky, which I will, rightfully apologize for.

    • Apology accepted.

      I know the PSP isn’t an actual failure, but the media and the game devs seem to think it is. Success really only counts if you can convince others of it. I mean, look at the 360. From the way Microsoft tells it, they are beating the pants off the PS3 and in North America that’s true. But they are losing literally every other region on the map and only have about 1.5 million more units worldwide, pathetic for a console that had a year’s jump. On the other side, look at the Wii. The Wii is the fifth best selling console of all time (behind the PS1 and 2, Gameboy, and DS) but you can hardly find an analyst that would call the thing a rousing success.

      And that’s before we even take software into consideration.

    • I can see the perception = reality argument, and by that node, the PSP has had more than its fair share of problems. The piracy issue is one of the biggest, especially factoring in that UMDs are a very flawed medium to put games on.

      My main rebuttal would be that handheld sales matter worldwide, but I’d almost count Japan as doubly important, sale for sale, when you’re referring to the handheld market. Japan lives on the handheld market and for good reason. Space is at a premium, and there’s average of a 1 hour commute for most people daily. I know that seems extremely arbitrary, but the 3DS’s and PSPs outsell the home consoles 2-1 every week, and software sales reflect that. I’m pretty sure the current perception of the PSP was closer to my view of a moderate success than the failure it has been in the US, relatively speaking.

      It’s kind of like the Visual Novel genre. Internationally, the genre is tiny, barely a blip on most people’s radars. However, game developers that make Visual Novels know that Japan loves them, so while their worldwide sales aren’t likely to be great, in the only region they matter, they will probably do pretty well. Handhelds are very similar. There’s the view that they may be a dying breed in the US, but in Japan, the market is still very large.

    • UMD’s were such a terribad idea.

  • Time to drop that price, Sony. Memory cards too.

  • Ibi Salmon

    This is interesting. I’m hoping for a price drop. There has to be one. Also, announce some must-buy games while you’re at it.

    • Memory cards are the real issue.

    • Yeah, no kidding. There’s a Vita on my local Craigslist for $100. I haven’t picked it up, because it doesn’t come with a memory card.

    • Ibi Salmon

      Oh. Don’t get me started on those.

    • Yeah. Sony can go to hell for that one.

    • Ibi Salmon

      I was shocked when I saw the prices of those things. $100 for a 32 GB memory card? Are you kidding me, Sony? I bought a 32 GB SD card for less than 1/4 that price.

      The only way I can see anyone getting a vita with that price point is if they bought one of the bundles since those come with a memory card included at no extra charge, but even that is a hard sell since those memory cards have only 4 GB of storage.

    • I got the Liberation bundle with a 4GB stick. All in all, my Vita with sales and discounts minus the cost of the bundled items cost about $150 total.

      Someone is working on a microSD shell for the Vita. If that goes to production then suddenly the Vita becomes much more viable as a system. I mean, you can get a 64GB microSD for 65 USD.

    • Ibi Salmon

      Well, you sure got lucky.

      I hope that the microSD shells do go in to production. It would certainly be more affordable than the current ones. Although, you have to wonder how tiny the actual cards will be. The regular memory cards are small enough on their own. Imagine trying to fit the even smaller cards in to those shells.

  • I guess the concept of directs were really successful for Nintendo. It’s a logical move for Sony to start (I can’t remember them doing stuff like this in the past).

    Either during this, or during the PS4 announcement, I’m expecting a price drop, along with dropping the OLED screen in a revision.

    • Dropping OLED would be a huge mistake. Of all the features in the system, that’s the only one I wouldn’t want to give up.

    • It’s also the most expensive feature on the system. Sony has completely dropped making OLED TVs for the time being. If i’m not mistaken, the OLED on the Vita is a Super Amoled + from Samsung, although I may be wrong there, my initial source on that wasn’t terribly reliable. By using LCD, I bet they could save about ten dollars per system, since they wouldn’t have to buy their screens from a third party.

      Don’t get me wrong, the OLED screen on the Vita is truly the killer feature, especially relative to Nintendo, who puts only moderately nice panels in their electronics (the panels on the 3DS are nothing special, outside of the Parallax barrier). However, I feel that Sony needs to put that 10 dollars towards a price cut first, or they’re going to have a serious market penetration problem.

    • *obligatory juvenile penetration joke*

      The Vita has a perception problem, same as the PSP. It’s a neat peace of tech, but right now there’s so few experiences that can only be done on vita that the system feels hardly worth the time. I can think of three TWO wholly unique Vita games off the top of my head (I just remembered that Sound Shapes is on PSN): Gravity Rush (which started as a PS3 game) and …

      I’m not making a joke, but the other game completely slipped my mind. Everything else is an inferior version of something that already exists on PS3. Liberation is the glitchy, nigh unplayable little sister to Assassin’s Creed III. Uncharted is a middling experience than never comes close to the grandeur of the console versions. And those are just the playable ones: Call of Duty is an utter wreck and most other ports are haphazard at best. Even something as awesome as PSO2 is getting nerfed to play on Vita. Sony needs to stop treating it like a portable PS3 and give it an identity all its own.

      Personally, as the Vita’s graphic capabilities as slightly under those of the PS3, I would start pushing all those HD remakes to Vita. It would give you a library of excellent and familiar games as well as a unique draw “Play the game you loved from yesteryear on the go!” I mean, Persona 4 the Golden is doing pretty okay (I think. 350K?) and I would play the hell outta something like Xenosaga HD Collection or Grandia HD Collection or Valkria Profile HD Collection….

      But this is a reasonably good idea, so I’m sure Sony won’t come up with it…

    • The biggest problem for the Vita is that they’re past the “new console buzz” phase that allows you to have a mediocre library. For example, most hardcore gamers would be willing to buy a Wii U on the promise of new Marios and Zeldas. Developers, similarly see a similar opportunity to build a new fanbase on a fledgling platform.

      However, at this point, the VIta doesn’t have the market penetration to attract high end developers on its own merits. Gamers haven’t flocked to it, still waiting on the right games. Personally, I see three games I’d want to play for it, one of which I already beat on the 3DS (Persona 4 Golden, Gravity Rush, and Virtue’s Last Reward).

      Sony’s problem then, is that they don’t have the gamers to get developers, and they don’t have the games to have gamers. I forget who mentioned it, but at some point, Sony’s going to have to make a very hard choice. They can let it die a slow, ignoble death by continuing with it on a similar path. They can try for another hardcore games push by incentivizing development. Signing Atlus for a Persona 5 timed exclusive (this is where losing Monster Hunter hurt), whatever the cost would make sense. Or, they can go for what I think is their only chance; which is to get the system into as many gamers hands as possible for the time being. Price cuts, bundling it with PS3s at a minimal value… Throwing in goodies. I forget who said it, but at some point, Sony needs to decide if they want to sell systems or games, and if they can live without the other for a short time, both may come.

    • “Sony needs to decide if they want to sell systems or games”

      Games. Games. A million times games. Systems mean fuckall if you don’t have the games. The Wii (as was mentioned earlier) proves that. It’s not that the system is too expensive, though a price cut would help. It’s that there’s nothing worth playing, which I sorta said before.

    • I agree 100%, although a price cut would help get games in a very roundabout way.

    • My biggest issue is the memory cards. Though someone is working on a microSD shell for the Vita, so that may become a moot point.

  • Cesar Barroso

    Then Nintendo is doomed, and it is old, and antiquate. Nintendo need to leave the industry! My my, now they are copying the Nintendo Direct? what else is next?

  • Vita Direct? So that’s what we’re calling it, is it?