The Last Guardian Still Being Made, Running Into Issues

Wednesday, August 15th, 2012

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About a week ago, Sony failed to renew its trademark for The Last Guardian. This caused some people to worry about whether or not the game was cancelled. Thankfully, the head of Sony Worldwide Studios, Shuhei Yoshida, debunked those rumors while he was at this year’s Gamescom. According to him, the game is still in production, though Team Ico has hit a few “technical issues”.

“The team is still working on it very hard. There are certain technical issues they’ve been working on. That’s the period of time when the game, looking from the outside, doesn’t seem to be making much progress. But internally there is a lot of work going into creating the title.”

“We had the game playable. At one point we felt that it would be produced for a certain time period. That was the time we prematurely talked about the launch window. But it turned out the technical issues are much harder to solve. So the engineering team had to go back and re-do some of the work they had done.”

He did not give a release date for the game, but he assured that it would still be released for the PS3. I don’t mind the wait. Given how much polish and quality was put into Team Ico’s previous games, I’m sure that The Last Guardian will be really good.

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About Kyle Emch

Kyle has been studying music at college for about three years now. He's played the piano since he was 6 years old and has been recently been learning how to write music. He has followed the Operation Rainfall movement on Facebook since it started and was happy to volunteer for the website. Just don't mention Earthbound or the Mother franchise around him.




  • Nice to know it hasn’t been entirely abandoned.

  • This game is totally worth waiting for. It’s not like we don’t have good games to play in the meantime.

  • I can’t help but be suspicious if Sony is doing this on purpose or something; kinda like Duke nukem is known for its insane development.

    • There’s no way that Sony would do this sort of thing intentionally. The longer it takes to develop, the more money that has to be sunk int the project. At this point, Sony would probably like nothing more than to get the game out on store shelves, but there’s obviously something very wrong if these technical issues have held the game back for so long.

      As to what those “technical issues” are, I can’t imagine that they’d be simple bugs. It sounds as though there were some sort of fundamental flaw in the game that just held it back, and now they have to either fix or work around it.

  • Zimmer Remmiz

    Without Ueda at the helm I’m not sure if I want it to come out…

    • It may not quite live up to Ico and Shadow of the Colossus, but I’m still confident it will at least be good.

    • Ueda is still working on the game; it’s just that he’s now a freelancer.

  • That picture man… so many feels, the dog looks so sad 🙁
    I just want to give him a big hug.