Lost Heroes: Street Pass Versus Custom Soundtracks

Tuesday, June 19th, 2012

Share this page

We are proudly a Play-Asia Partner

SUPPORT OPRAINFALL BY TURNING OFF ADBLOCK

Ads support the website by covering server and domain costs. We're just a group of gamers here, like you, doing what we love to do: playing video games and bringing y'all niche goodness. So, if you like what we do and want to help us out, make an exception by turning off AdBlock for our website. In return, we promise to keep intrusive ads, such as pop-ups, off oprainfall. Thanks, everyone!

By


It was previously reported that Namco Bandai’s dungeon-crawler crossover RPG, Lost Heroes would be releasing on both the Nintendo 3DS and SONY PSP. This week, Famitsu has revealed some of the differences between the two versions.

The 3DS version will take advantage of the system’s Street Pass functionality, allowing players to obtain “Random Cubes,” which are dungeons containing rare items.

The PSP version will also feature “Random Cubes,” but it is not known what will take the place of Street Pass. In addition, the PSP version will include a Custom Soundtrack option, which will allow players to choose a specific track that will play when a “Hero Move” is used.

There has been no word of a Western release, but since Lost Heroes mainly features characters from series that are quite obscure to Western audiences, I wouldn’t get my hopes up.

SOURCE

About Devin Kotani

Devin is a Canadian, and as such, plays hockey (no he doesn’t) and drinks maple syrup (not really) while riding a wild moose (he’s never seen a moose). When he’s not perpetuating cultural stereotypes, he’s playing videogames, which has been, on occasion, very bad for his mental health, problems with which have plagued him for years. Now, at 20, he’s getting his mental health issues under control, and he’s trying to decide what to do with his life. He’s currently debating between journalism and trying his hand at the dramatic arts.